This is a RPG Parkour Project I'm working on. It will be a RPG game and you can freely move in your environment.
Here a video of a scene I am working and put gameplay elements in it:
Changes:
* rigid objects now get an impuls when hit with a bullet
* added a small scene in a part of a metro
* cloth physics
* a working radio with 3 songs
* custom particle system
This is a just an update on the parkour game with refined mechanics and a weapon now.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.