Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...

Pistols (view original)

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Description

I thought to add some more polygons to the pistol barrels to make them more round... then I noticed I had made the bullets two times thicker than they should have been. They were like shotgun shells, but they were meant to be something like a .50 caliber bullet.

The long version is 48cm long and short is 36,5cm long. Don't know yet which one I'll use, or if I'll make something between them.

Also I'm not very happy about the amount of polygons the bullets use now... Suppose one way to decrease the polycount is to not have reloadable weapons. That would also make it unnecessary to model the insides of the barrels, etc.