This is a 3d side-scrolling remake of the 1988 classic NES game Blaster Master' The tiny 8-bit sprites will be reconceived as high poly normal mapped models' Gameplay and level design will remain true to the original, but the art style will have a more organic/grotesque/creepy feel to it' The engine is based on the Quake source with some heavy modifications that I've made to the renderer' The game will be freely distributed and users do not need to own any other software to run it'

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Sionfel
Sionfel

lolz.
i like how you got that from those itty bitty sprites.

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Description

I reworked a lot of the details on the player
model and it's pretty much done. Now I can
get started on the real texture and then the
animation.