The main idea of Betelgeuse - redefining genre of space roguelike ( (Starflight, Prospector, Approaching Infinity) ) in direction of furious, arcade shooter. Space exploration + procedural generation + top-down shooter = Betelgeuse.

Add media Report RSS Sprite flicker test for NES version
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: