Battle Cry of Freedom, brings brutal real-time first and third person combat set in the 19th Century America, presenting players with the opportunity to re-fight the American Civil War as either the Union or the Confederates. It features a wide range of Troop Types, ranging from the common soldiers to musicians and artillery, all with their own purpose and tasks.

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Two weeks ago, we hosted a small scale closed Alpha Test with the purpose of getting some early feedback on the Melee-, Shooting- and Artillery System. For the most part, the test went really well and we got plenty of useful feedback. We are currently in the process of updating our melee system to better match what players are expecting. Additionally, the melee system is now also getting a few updates to make hit detection more accurate and we are improving upon our dynamic damage system. We are planing to host another closed Alpha test within the next 2-3 weeks. Until then most of our time will be spend further polishing the game, fixing melee and getting more artillery and sapper related features done. If all goes well, we are hopefully looking at a more public Alpha test within the 2 Months. As such, we are very busy and are focusing all our attention and time on getting this game done as fast as possible.

Regardless we are currently thinking of doing a progress report every 2 weeks, in which we list all the stuff we have been doing on the game. These reports won't be very long, but they will let you know what we have been working on. Let us know what you think about that idea.
As usual, clicking on any of the images, will open a higher-res version of them. By the way, we have just created a new Discord Server! You can now talk to us directly about the game there.

Environment / Building Interiors
To come to the actual Developer Blog, this week we would like to show you some of the building interiors we will be featuring in the game. In BCoF, all enter-able buildings will be realistically filled with a various objects.

Factories will be filled with historically accurate recreations of machinery that was used during the civil war. For example, below you can see a small factory that produces all kinds of clothing. Factories will be very important capture points in Battle Cry of Freedom, but we will talk more about that in another Developer Blog.



Stores, like the drug store in the screenshot below will be filled with all kinds of goods, including accurate reproductions of 1860s tins and foods.



During the night, candles as well as fires in fireplaces, stoves and braziers will illuminate the rooms.

Barns will obviously also be filled with objects. The barn below is filled with plenty of straw.



Thank you for reading this weeks, short blog. We hope that we can come back to you soon. Till then!

Flying Squirrel Entertainment

Join the discussion of this blog here.

Battle Cry of Freedom Developer Blog 38

Battle Cry of Freedom Developer Blog 38

News 2 comments

Welcome back to the first Developer Blog of 2019. We hope you had a great holiday season and a good start into the new year. Today we are going to talk...

Battle Cry of Freedom Developer Blog 37

Battle Cry of Freedom Developer Blog 37

News 3 comments

Hello and welcome back to our Developer Blog. This weeks blog has once again been slightly delayed due to some technical difficulties. In this blog we...

Battle Cry of Freedom Developer Blog 36

Battle Cry of Freedom Developer Blog 36

News

Welcome back to our Developer Blog. This week we are going to talk a little more about the 20th Maine Volunteer Infantry Regiment.

Battle Cry of Freedom Developer Blog 35

Battle Cry of Freedom Developer Blog 35

News 2 comments

Hello! Welcome back to our Developer Blog. Some of us have gotten sick past week and as such we did not have as much time available as we would have liked...

Comments  (0 - 10 of 72)
grizzly1001
grizzly1001

This looks excellent keep up the great work!

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DOOMMARINE117
DOOMMARINE117

is this single player campaign or just multiplayer?

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lord_olafson Creator
lord_olafson

If you have any questions, please use our Forums at Fsegames.eu

Just post in one of the Developer Blogs and we will respond to you as fast as possible. Thank you.

Reply Good karma+2 votes
Marius_ITA
Marius_ITA

Hi guys,
I have 3 questions to ask about mod.
n.1 first you are doing a great job and about the last video I ask you. What are those green lines? if they are something like drawing bullets, would not it be enough to put tracer rounds directly?
2 obviously I want to ask you. Have you already established an exit date? if yes and there is also written then excuse me
n.3 I do not want to take you in a hurry but do not think it's better to be a little faster since many are slowly losing interest in the game and it could end up that when this mod will come out will not **** anyone?

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lord_olafson Creator
lord_olafson

If you have any questions, please use our Forums at Fsegames.eu

Just post in one of the Developer Blogs and we will respond to you as fast as possible. Thank you.

Reply Good karma+2 votes
Argeomer
Argeomer

I like it and im following it

Reply Good karma Bad karma+3 votes
Kagestorn
Kagestorn

When?

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PixelLenin
PixelLenin

cant wait for war of rights to come out :)

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Damian21
Damian21

I knew this was never dead thanks for the picture. :D

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Battle Cry of Freedom
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Flying Squirrel Entertainment
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Unity
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We have just released Battle Cry of Freedom Developer Blog 38. Check it out here: Fsegames.eu

Jan 21 2019

We have just released Battle Cry of Freedom Developer Blog 37. Check it out here: Fsegames.eu

Dec 24 2018

We have just released Battle Cry of Freedom Developer Blog 36. Check it out here: Fsegames.eu

Dec 16 2018

Hey there! We just released Developer Blog 35 showing some of our playable Field Musicans. Check it out here: Fsegames.eu

Dec 9 2018

Hello! We just released Developer Blog 34, talkin about the 20th Maine Volunteer Infantry Regiment. Check it out he… T.co

Dec 2 2018

Hello there! We just opened a Discord Channel, you can talk to us directly about the game. Discord.gg

Nov 26 2018

After a long time of being quiet, we are finally back to twitter. Check out our newest Developer Blog about Artill… T.co

Nov 24 2018

#BCoF Alpha announced! Fsegames.eu #BCoF Alpha released! Fsegames.eu

Mar 1 2016

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