Battle Machine: Real Steel is an attempt at reviving the fast paced, over the top first person multiplayer shooters. The gameplay is frantic, explosions and lasers fly everywhere and you have to stay on your toes every second. What am I saying, every split second!

Unlike regular shooters where you pick various weapons, Battle Machine features a single weapon. What makes this weapon unique is that it has multiple weapon modes. You can switch to Assault, a high fire rate, low damage mode, or Sniper, a low fire rate high damage mode and so on.

Another feature is that the player has two of this weapons, one in each hand and can switch each one to whatever mode he wants or needs independently. So you can have the left one in Sniper mode and the right one in Shotgun mode, which gives you accuracy and power. Or you can switch them both to Assault mode and deliver a barrage of fire.

Changing weapon modes is fast and simple. You just hold down 'Q' key then Left Click to cycle modes for the weapon on the left and Right Click for the weapon on the right. Firing works the same way. Left Click for left, Right Click for right. Simple, right?

It is. All you need is keeping an eye on your energy level. You see, these weapons are both hooked up to the same energy source. This energy source slowly recharges but when you start firing your weapons it goes down fast.

Don't worry, if you run out of energy not all is lost. When you can't fire your weapons, at least defend agains your opponent's fire. For that you have a trusty shield on each side. You can engage the shields by holding 'E' key and pressing Left or Right Click to activate the corresponding one.

The shield does not use energy, it has its own pool. You can keep the shield up for maximum 4 seconds after which it goes down. During this time however it can soak as much damage as your enemies can deliver with no problem. After it goes down you'll have to wait 4 seconds to be able to use it again.

There's only one rule in this game: run! Whether it's towards your enemy or away from him, don't stop moving. It's always better to be a moving duck than a sitting duck. Even better when the duck has two big guns ready to unleash a hellfire!

The latest build can be played on the official website.

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Hi everyone.

After a period of down time I decided to update everyone on the progress.
Not much has been done unfortunately. I'll try to list as many of the changes as I can (or remember).

  • No more map generation. The generator turned out to be a fiasco so it will be scrapped for now. Instead a hand made map is available for the time being.
  • A public server is available occasionally. It's still work in progress but I'll do my best to keep it online as much as possible, especially if there's positive feedback coming from players. There's no master server yet so you still need to pass around the IP address when playing with friends.
  • The game is now deployed as web player so no need to download builds on your computer. Just go to Battlemachine.dlinkddns.com to play the game.
  • Upgrade system. Access the Upgrade menu before starting a game or joining one and pick some upgrades. You can pick one for every weapon mode (or none) and they usually offer a slight advantage but with a tradeoff. For example Praxis Barrel increases accuracy by 5% but also reduces damage by 5%. It's very basic for now but I will make it easier to use and add more upgrades over the next couple of days.
  • Push-to-Talk. Hold down T to talk. Seems to be working for the most part but it uses a lot of bandwidth so not exactly usable over the Internet. Should work fine in LAN plays though.
  • Some balancing as a result of feedbacks. Weapons are generally more deadly than they used to be.
  • Plasma cannon works fine now. It works so fine that not even the shield can't protect you from the blast. Will sort that out some day. Until then just try to dodge it.

That's all for now. Have fun playing the game and don't forget that feedback is gold for me so please share it.Battle machine out!

Battle Machine: Real Steel Pre-Alpha 1.0

Battle Machine: Real Steel Pre-Alpha 1.0

News

Pre-Alpha 1.0 version is out. You have the chance to try the game out and see if you like it. Feedback is most welcome. Check the Downloads section.

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Battle Machine: Real Steel Pre-Alpha 1.0

Battle Machine: Real Steel Pre-Alpha 1.0

Demo

Battle Machine: Real Steel Pre-Alpha 1.0 This is the first public version. There might still be bugs and stability issues. Also note that setting up a...

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