Lots of bugs have been squashed in the last days, so this release should be much nicer to play than the previous ones.
Version 1.1.5:
* WML engine
* all [event] tags shall perform complex substitution
* new key in [advancement] to prevent AMLA if the unit can advance to
another unit.
* language and i18n:
* updated translations: Czech, Finnish, Hungarian, Italian, Latin,
Norwegian, Portuguese (Brazil), Spanish, Swedish
* campaigns
* Tutorial
* the hero icon is explained
* Heir to the Throne
* not being able to recruit gryphons is further explained in Northern
Winter
* made Dwarven Doors entrance accessible to mountedfoot
* The Rise of Wesnoth
* gave hero icons to unkillable heroes (possibly missing some)
* fixed lack of death objective for Lord Typhon in A Final Spring (#6108)
* multiplayer maps:
* config file update: Sulla's Ruins
* revised multiplayer maps: Charge, Meteor Lake, King of the Hill, Loris
River, Paths of Daggers, Siege Castles, Waterloo Sunset
* units
* fixed zoc/no zoc ellipses
* balancing changes:
* Increased HP of the Footpad from 28 to 30
* Increased melee and ranged damage of the Footpad from 4-2 to 5-2
* Increased HP of the Outlaw from 40 to 42
* Increased melee damage of the Outlaw from 7-2 to 8-2
* Added marksmanship to the Drake Glider branch
* Hurrican and Sky Drakes now have same defense and movement costs on
fungus and in caves like other drakes.
* music & sound
* new or improved sounds: holy magic, thorns, pincers
* miscellaneous
* added a generic scenario music macro and table of contents to utils.cfg
* added an advanced preference to disable mouse scrolling
* --no-delay and --exit-at-end options added for benchmarking
* graphics
* new attack icons: Curse, Drake Claws, Human Crossbow, Human Throwing
Dagger, Ink, Orcish Bow, Orcish Crossbow, Orcish Spear, Slam, Tentacle,
Thunderstick, Undead Dagger, Waterspray, Web