Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies - or fight on the side of Evil with heroes and creatures that have never been seen in The Lord of the Rings films. Defend or overtake never before seen lands such as Dol Guldur, The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities - summon dragons, cause volcanoes to erupt, or bring down a cataclysmic lightning strike.
After a quiet period due to personal problems on the administration team, The Great Trench War is back on track! With Germany all but complete, and France...
Sir, I come to you with important news. Over the past month, the German base that we have been scrutinising has seen the arrival of several shipments...
The early-war French units are now taking shape; below we show the first in-game shots of the Chasseur standard infantry and the 75mm Artillery Battery...
Ah, our first update on ModDB. Today we have a couple of screenshots showing off some of the Roman structures that we have ingame and working correctly...
The next building for the black team, is known as the Possesed Portal, This building will also be a production building, creating your more advanced troops...
The Great Trench War, the WWI Conversion for Zero Hour, have got their new site up and running. Content is still being added but you can check out the...
Second Map Shared, It need some work angain, but there enough stuff to enjoy it.
The recon aircraft requests have come through, General; we were able to acquire an Albatros to scout out the enemy positions as promised, and it has tracked...
Sorry for the lack of updates recently guys. There have been some rumors popping up that we're no longer working on this project, so I am here to...
The updated version 0.11 (major fixes to ships, some smaller changes most of them concerning the cost of some other units... also the first two dwarven...
RC MOD V1.05 Special Christmas Edition - Requires Version 1.01's Main Installation to be installed.
Lamp of the valar; a resource building for the rts mod "War of the Valar".
In this update you can see reworked base of Angmar.
Showcasing of four new models, the Evil Ship, Gondolin's Gates, and the Dark Lord's Fortress' Walls.
In this update you can see reworked base of Mithlond.
Today we present to you some information regarding the next release of the Ridder Clan Mod!
This is an update regarding Gondor Skins + Reskin, and some faction hero updates. Also, a sneak peek of a new system in development.
In this preview, we present new units, heroes and additions that we've made for our mod in the last couple of weeks. Juicy screenshots included!
Description of Iron Hills fortress and new screenshots and video.
First release date was the end of December, but now it moved to 2015.
Yazneg: "Zorzor go-kairaz obguraniz." I barely escaped with my life. Azog: "Ki-kairag baganig him. Ombar bunish!" Far better you had ... paid with it!
After a long absence the Ridder Clan team finally decides to show off what they have been working on in the past months.
An update regarding a few skin changes + the updated Elrond and some close ups.
Update regarding Rohan Fortress, Walls, and Unit button artwork, misc...
One more contradictory thing, which shoots fire. Look.
The first news post on this release was partially an April Fools joke. Here is more information on the actual release date, and the upcoming release!
After a long period of absence, the SEE mod has returned! Read the preview to discover all about the new Evil Men faction.
How does this work? Well... You start with a few Nazgul. We have made 9 of them, but not all will be for mordor. The Nine are: Morgomir, Dwar, Ji Indur...
We have released the Installer for the Ridder Clan Mod V3.00, this may possibly be the last installer you will ever need for the mod! Preload the Mod...
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