This is an expansion pack for Battle for Middle Earth II. It adds new armies such as Arnor & Angmar and has many new expanded heroes and units. The game focuses on the Return of the Witch King to power after the fall of Sauron in the second age. In his new arrival Arnor is losing its blood and is scrabbling over Rhuadar, Arthedain and Cardolan.
In here you will find 4 maps, two of which are |*1 human vs 7 ai*|, and the other two |*2 human vs 6 ai*|. One of each map type is for Edain 4.2, while the other is for "Vanilla" ROTWK.
If you have any particular comments about these maps, please let me hear them :)
I am very noob when it comes to such things, that I'm asking about now. But what is "vanilla" maps to? I started it and everyone just died there. Does that mean that they are just for normal gameplay without mod's?
Yes. The term "vanilla" in gaming means the same as "un-modified" (no mods). Though i must say that most mods will work on them, because most mods do not use a heavily modified building system as Edain does (meaning mods like BotTA, THoA, RJ-RotWK, Master Hero etc. will most likely work on them)
Pretty cool map.
I like the idea a lot but i find the space inside the walls a little too big for Edain at least. It would be awesome if the wall had build plots for catapults and towers. A gate there would become handy when you add many AI enemies. Thanks for creating this map :)
game keeps auto-defeating me. bases dont build up
May you tell me which one of the maps this happens on? And also if it only happens when you start on a certain position or all of them, thanks.
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