This is an expansion pack for Battle for Middle Earth II. It adds new armies such as Arnor & Angmar and has many new expanded heroes and units. The game focuses on the Return of the Witch King to power after the fall of Sauron in the second age. In his new arrival Arnor is losing its blood and is scrabbling over Rhuadar, Arthedain and Cardolan.

Description

In here you will find 4 maps, two of which are |*1 human vs 7 ai*|, and the other two |*2 human vs 6 ai*|. One of each map type is for Edain 4.2, while the other is for "Vanilla" ROTWK.

Preview
Hill Defences: few vs many (Edain and vanilla)
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Gotyam Author
Gotyam - - 325 comments

If you have any particular comments about these maps, please let me hear them :)

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Kark-Jocke
Kark-Jocke - - 14,681 comments

I am very noob when it comes to such things, that I'm asking about now. But what is "vanilla" maps to? I started it and everyone just died there. Does that mean that they are just for normal gameplay without mod's?

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Gotyam Author
Gotyam - - 325 comments

Yes. The term "vanilla" in gaming means the same as "un-modified" (no mods). Though i must say that most mods will work on them, because most mods do not use a heavily modified building system as Edain does (meaning mods like BotTA, THoA, RJ-RotWK, Master Hero etc. will most likely work on them)

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Crusader344
Crusader344 - - 17 comments

Pretty cool map.

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Stephanos9
Stephanos9 - - 33 comments

I like the idea a lot but i find the space inside the walls a little too big for Edain at least. It would be awesome if the wall had build plots for catapults and towers. A gate there would become handy when you add many AI enemies. Thanks for creating this map :)

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Guest
Guest - - 689,313 comments

game keeps auto-defeating me. bases dont build up

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Gotyam Author
Gotyam - - 325 comments

May you tell me which one of the maps this happens on? And also if it only happens when you start on a certain position or all of them, thanks.

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Guest
Guest - - 689,313 comments

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