"A forgotten fortress near the Ephel Duath. Even the northern pass is infested with spiders.
Though it's western wall is weak, that is made up for with great walls no weapons can scratch"
This is an original map with a name based on Barad (meaning fortress or tower) and Ungol (spider), making the name suggest Spider's Fortress.
It is a siege map where 2 people must try to defend the fortress against 3 attackers. Almost all walls are indestructible, so you must take out a gate or find some wall not fully built to destroy.
It is important to note that AI will not work within the fortress at all. However, it has been made so that if anyone want to defend the fortress without aid that can be done, and all gates and buildplots of the missing player will be transferred to the solo player.
Update Notes:
[06/09-16: Original release date, and no balance testing has been done. It is a map meant for fun, so the players decide how that is achieved]
-[Fixed some gates not getting proper team as well as fixing some minor annoyances]
-[Fixed Angmar, Dwarves and Imladris main building in the back being bugged out]
-[Note: 3 edits within 1 hour is too much. Hope I've fixed all issues on the map now, with only beautification and balancing left ;_;]
[07/09-16: Edited some on the eastern wall as well as adding and removing passability here and there (should improve pathfinding of units and AI). Also replaced a buildplot with a settlement]
[08/09-16: Made more changes to middle/easter wall as well as removing 1 buildspot for P1 (was a bit cramped on 2nd layer). Also added some cobwebs to the back to make it feel more like an abandoned fortress, as well as a new minimap and pic]
-[Another minimap added, more of the "classic" look, but (fixed) "realistic" minimap is still in folder for those who want it]