Bane of Asphodel has a basic combat system, and throughout the game you can unlock different playable characters. There is a very basic inventory, through which you can collect different potions to restore your health in combat. There is a total of five Worlds which can be visited in a semi-linear progression path. In each of the worlds, there is one quest to complete and multiple enemies to fight. All of the Enemies, Characters and Environments are entirely original assets, but we used some music by Kevin McLeod and other Creative Commons Licensed music and sound effects seen as we had no time and resources to make our own. We are two guys making games as a hobby. This game was made over the course of a year and a half in parallel with our education. We put a lot of time and effort into this game, but we made this game with no budget whatsoever and we understand that it does not have the level of polish that many games, both Indie and AAA, exhibit. However, we would still love it if as many people played it as possible. We appreciate all criticism, but please be constructive and consider that this is our first ever project and therefore completely non-professional. If you like what you read so far, download our game at Neith.itch.io and enjoy! Be sure to give us your opinion and feedback and help us become better as we tackle new and exciting projects.

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