Bandits - Phoenix Rising Patch 1.1.1 (latest patch)
- Fixed copy protection problems in Patch 1.1
- Patch 1.1
* Note: Some of these fixes are allready implemented inthe Trisynery USA-version
ChangedGamebalance
- The games starts with additional weapons, the Sharkbite andthe Scrapmaker.
- Weapons in general are recieved earlier in the game.
- Increased the armour on all player vehicles.
- Decreased the armour on Vincent.
- Decreased the armour on Sebastion.
- Increased the armour on the train in mission 13.
- Additional balancing of enemies.
Mayor Bugs
- Fixed a bug in win-XP which sometimes made the game lag and then die.
Minor Bugs
- Fixed a bug in mission 3 which could result in a checkpoint notbeing recognized.
- Fixed a bug in mission 5 that sometimes made the enemies disappearor hard to find.
- Fixed a bug in mission 12 which could result in certain missioninformation not being presented to the player.
Additional
- Added a new multiplayer level.
- All files are now open for moding. Such as weapons and effects (justopen and edit the xml files to mod).
- Additional fixes to increase stability on certain ATI and Nvidia cards.(Make sure to always use the latest drivers from ATI and Nvidia)
Does anyone still play this game?
I do ;)
Please can someone tell me where can I buy that Bandits cap because I am a super fan of this game! Man please do more mods so this game will be better!! Btw Sajber do you agree with me? This game without mods is not that great!!
Btw I play this game too!!
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