Aztez is the marriage of turn based strategy and deep beat 'em up combat. Set in the world of the Precolumbian Mesoamerica at the birth of the Aztec civilization, you will take control of the burgeoning political power and turn it into the most incredible empire that the western half of the planet has ever seen. Manage the empire and establish income from a high level, and then utilize real time beat 'em up gameplay to address the various political events the regularly occur in the empire.

Post tutorial Report RSS Creating Structures - Aztez Style

How we built our distinctive 3d objects and how we did it with an outline effect; the old school way.

Posted by on - Intermediate Textures

When I set out to build the first environment as a proof of concept, I took an unusual approach by creating a texture that I was going to use on my 3d models BEFORE I created any 3d models. This texture is just a collage of interesting Aztec-inspired patterns that tile properly.


Once I was done with the image I went into Maya and started building modular structures that the player could view from the top or the sides, and in some cases from the bottom as well. I didn't really have specific designs in mind when I started modeling; I was acting on more of an impulse I had developed by looking at Aztec structures for years and years. Once the object was done I applied the texture and started arranging it in real-time until it looked good. As with the model, I did not have a specific angle of attack when I began this process. It both cases, it was a very quick and very satisfying process and it is exactly how I built all of the modular pieces that the existing environments are built from.

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