atWar, formerly Afterwind, is a free-2-play online multiplayer turn-based strategy game (Silverlight). In the best traditions of Risk and Axis & Allies, you play against other people to fight for world domination. Features free unit movement - no grids or predetermined paths. Up to 20 players in a game, simultaneous turns. Another feature is the Map Editor allowing players to create their own maps and units, giving you the chance to re-enact any battle real or imagined. If you get disconnection problems with the Desura file right after you load the game then you should disable the firewall or add a firewall exception rule... or just go to our website and play in your browser there.

Report RSS New atWar Strategy available

A new strategy, Hybrid Warfare, has been released to enhance game play options. The Strategy was thought of and refined by the atWar community

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New Strategy Released: Hybrid Warfare.

Originally proposed by member TopHats and modified with the help of Arbitrator, the idea can be followed in this post on the atWar forum.

''Hybrid Warfare originally became famous after the American Revolution, where it was used by generals like George Washington. Basically said, hybrid warfare was a combination of large armies of expendable and decently trained militias forming perimeters to fight various fronts, while having a stronger core of infantry units guarding the center where the general was. Thus, using tactics such as stealth and the use of conventional weapons.''

Strategies are chosen pre-game to adjust the characteristics of individual units to provide more varied game play and allow for more interesting battles. Hybrid Warfare is available to premium account holders (Subscribers, Game Pack holders and Full Premium members) and cost 35,000 Strategy Points (SP are accrued via playing the game), which makes it the most expensive Upgrade in the game.

Hybrid Warfare affects Militia, Infantry, Tanks, Marines, Submarines, Transports, Bombers, Stealths and Air Transports.


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