ATOMINE is a twin stick procedural shooter rogue-lite set in a virtual world with minimalist design, where the player recounts on the screen the real events of STUXNET, the first weapon ever created in the form of computer virus. In every run the player has to clear the level area from all the enemies in order to unlock the portal to the next level. During the run every killed enemy will leave on the ground XPs, energy and/or weapon modules.

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Atomine is a twin stick procedural shooter that leaves complete freedom to players to “program” their weapons. The world of Atomine is a virtual world, a dense network Server, Proxy and DBs layered into the Deep Web controlled by a single terminal node, the Mainframe.

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Atomine is a twin stick procedural shooter that leaves complete freedom to players to “program” their weapons. The world of Atomine is a virtual world, a dense network Server, Proxy and DBs layered into the Deep Web controlled by a single terminal node, the Mainframe.

Atomine is an AI (Artificial Inteligence) who needs to get stronger in order to reach and eventually infect and compile itself into the Mainframe. Becoming the only instance into the Mainframe guarantees access to infinite power.

Atomine is an AI that manifests itself as a cube, controlled by the player, with the ability to absorb bits from other programs such as viruses, antivirus and other AI, to be able to recompile itself and increase the version, making itself more solid with a powerful structure.


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Sentilthris
Sentilthris - - 1 comments

This looks fantastic! Can't wait to see this in 2017!

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