Atmocity is a resource management and city building game allowing players to build sprawling cities that defy gravity.
UI work is almost finished, policies are now tweaked and fully functional and some bling in the loading screen.
Blimps are now fully functional. The goods port makes its entry with freighters populating the skies.
Blimps are finally functional and updated pathfinding for atmofleets.
The game get a much needed UI-overhaul, some new buildings and a bunch of bugfixes.
Roundabouts, new wharf decoration and a bunch of fixes and tweaks.
Additional hotel buildings join the building roster and roundabouts make their way into Atmocity.
Fewer seams between building footprints, more optimized texture usage and possible player customization.
All industrial zones are now finished and texture memory usage balanced out between performance and fidelity.
New specialty roads added, 3x3 sized industry underway and plenty of tweaks and fixed - 0.42 is just around the corner.
More hotel buildings in the works, finalizing tourism and more blimp work.
Tourism gets tweaked and additional hotel buildings get added - and a bunch of minor fixes and tweaks.
Work on billboards shader, more cars and pathfinding for air vehicles.
Policies have been tweaked and descriptions added. New decorations make their appearance and a bunch of calculation related things get tweaks and changes...
Another power plant makes its entry, policies get a much needed tweaking session in preparation for ideologies and resource calculations get reworked.
Aeronautics station, more disasters and other stuff coming in 0.39.
Pushed an update early to fix an issue with vactrack connectivity.
New buildings, lots of performance improvements and bug fixes aplenty.
Buildings that can be upgraded, flashy billboards and some other stuff!
I continue working on optimizing the game, but now more on the graphical side. Also, seasons make an entry!
New buildings, more details, bug fixes and other tweaks!
Version 0.34 adds new road variations, indoor stadiums, a small wind turbine and a bunch of optimizations to roads.
New traffic system in the works for better performance, tighter looking traffic and traffic rules! (psst, game is 15% off on Steam too!)
Tram stations, new block decorations, updated city statistics window and tweaked food demands
Monorails are almost finished, loading and in game performance improved and a bunch of other goodies!