The space exploration gold rush has hit new peaks. The now more diversified human races are claiming space territories at rates not seen before. While space is getting scarcer and scarcer, conflicts are becoming imminent. Don’t let your people miss out on the action, take as much as you can while you still have a chance. Explore, build, make allies and crush your enemies. The player is the leader of a human colony. Tactical decisions will need to be made so the colony is able to expand at the normal rate. The player needs to explore planets, collect resources, build a massive fleet and have epic space battles to conquer enemy planets. Athmos levels consist of planets placed on a semi-2D plane. Each player starts off on their home planet. The goal is to crush all the other enemies in the level, by taking all the planets he owns. The outline of the game is: Explore planets, construct buildings, build massive army and have an epic battle.

Post news Report RSS Menu art sneak peek

Initial menu design screenshots for the first release.

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I’ve been working on our menu’s for the first release. Typically, now this looks a lot better than the game at the moment so I’m not feeling bold enough to show ingame screenshots or video’s yet.

I’ve already implemented the code for these menu’s in the style of the previous version, but I’m a bit unhappy with it as we don’t really have a good GUI framework. Anyway, this should do for now. I don’t want to get cought up spending too much time on menu’s.

Hope you guys like it!

Login menu

Main menu

Join game menu

Lobby menu

Loading screen


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olvimasta
olvimasta

nice, nice gfx :D

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