Climb from your cryopod and enter the Void with Astrox Imperium. Survive by finding refuge in diverse factions, build a remote station outpost in distant regions, design and modify ships and weapons. With high-resolution graphics, new user interface, and a physics based combat engine, Astrox Imperium brings an update to the classic Astrox HSE simulator. An extensive faction biased crafting system allows for diverse builds. Become a spacefighter, a trader, a miner, or an explorer based on the modifications equiped. Whether you go it alone, or side with factions in an engaging storyline, Astrox Imperium delivers hours of space entertainment.

Brought to you by the developer of Astrox Hostile Space Excavation, Astrox Imperium is the latest take on the popular space genre title. Completely rebuilt from the ground up, it now offers a more intensive gamer experience, while maintaining the user control of the original. You can add your own ships with the ship editor, change your environment, or adjust npc behavior. You are in complete control of how you experience the game.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles


In this video, I cover a few bug fixes and tweaks dealing with the markets and the economic generator. After a few players noticed that items we slowly disappearing from the station markets, I poked around and discovered a bug. I also tweaked some of faction effects on market prices.

When a station runs out of an item, instead of the item disappearing completely from the market list, it will not remain listed, but its status will be displayed as 'Out Of Stock'. This way, the play will know that the item is normally sold at that station, but is currently out of stock.

I also made a few major changes to the way the mercs are retired. In build 59, you will now have the ability to de-activate a merc, and have them wait at the station you are docked at. once de-activated, you will be able to retire the merc, or re-activate the merc. You will still incur payroll costs, and the merc will still use a slot from your fleet command, but they will not be exposed to any damage, and will remain at the station until you fetch or retire them.

Astrox Imperium 2019 06 07 11 39


Mercs have been provided with the ability to think for themselves. This new feature called 'AutoTasking' will allow the merc to function autonomously without the need for commands or micro-ing their targets. The Auto Mining will allow mercs who are mining capable to select mining targets and fill their cargo bay. Once full, they will return to your command ship and wait for you to manually offload their ore. Once you do, they will return to mining.

The Auto Patrol task will allow combat capable ships the ability to patrol for raider and hostile targets on their own. They will engage any hostile target on the map, until they are victorious, or they die trying.

I have added the ability to change the colors of the user interface. I have created 8 basic presets, and the ability to customize 3 separate areas of the UI.

Super thanks for the comments and support everyone! See ya soon.

Astrox Imperium DEVLOG 47

Astrox Imperium DEVLOG 47

News

Lots of bug fixes, and a few new features to make life a bit easier in the Astrox universe. New persistent scans for your Targeting panel. Revamped market...

Astrox Imperium DEVLOG 46

Astrox Imperium DEVLOG 46

News

In this video, I cover a few new quality of life tweaks that make things a bit easier all around. I am sure once the game releases next week, the flood...

Astrox Imperium DEVLOG 45

Astrox Imperium DEVLOG 45

News

In this episode, I cover some of the new MERC stuff I have playing with over the past week. I have revamped the FLEET panel so that you can easily get...

Astrox Imperium DEVLOG 44

Astrox Imperium DEVLOG 44

News

In the episode, I show how each Mercenary in your fleet has morale and loyalty values. Why they are important, and what the benefits are to taking care...

Comments  (0 - 10 of 17)
Guest
Guest

How do we play in the sandbox ?

Reply Good karma Bad karma+1 vote
momoguru Creator
momoguru

it's coming, not implemented yet. you can however tweak your save options to get some of the sandbox options now while I make the main generator.

Reply Good karma+2 votes
Guest
Guest

Can you fire or release a merc? I only have researched one for fleet but dont want mining ship following me around. cant seem to ditch em at any bases he always finds me lol

Reply Good karma Bad karma+1 vote
momoguru Creator
momoguru

yes, open pilot panel, then mercs

Reply Good karma+2 votes
Guest
Guest

Hey, I bought Astrox in 2015 and have loved it since then. I have build 60B/Mac OS. Do I need to update my build?

Reply Good karma Bad karma+2 votes
momoguru Creator
momoguru

email me jace at jacemasula dot com. ill get u fixed up

Reply Good karma+3 votes
TwilightLord
TwilightLord

How many people work on the game? Any suggestions for participating in this game? or is the game already over?

Reply Good karma Bad karma+3 votes
momoguru Creator
momoguru

i am a solo dev, i have a few trusted testers that help with bugs, ideas and balancing.

Reply Good karma+3 votes
Guest
Guest

I've been following your game for years now since the Kong days. I'm impressed by the quality of your work and the single dedication you show in producing it. Don't kill yourself trying to figure out a discount system on steam, $10 is a deal for your work. I played the crap out of Astrox for $10 and happily have another $10-$20 waiting when Astrox Imperium is done.

Reply Good karma Bad karma+3 votes
Guest
Guest

I'm back checking in and I'm impressed by the amount of logos you cooked up. They look really professional. Does the dunes resort specialize in giant worm and spice tourism? This is gonna be great.

Reply Good karma Bad karma+2 votes
momoguru Creator
momoguru

thanks, little by little :)

Reply Good karma+2 votes
radix_s
radix_s

Same opinion here. if you create something that gives people a lot of fun and is of high quality then you deserve quality monies for your work. If only for you to be able to create moar :)

I would pay even 40 dollaz for this game because I played Astrox and I know how fun it is but for people that do not know it it might be a too high of a wall. Maybe release a free demo along the main product?

Reply Good karma Bad karma+4 votes
momoguru Creator
momoguru

super thanx!

Reply Good karma+4 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Astrox Imperium
Platforms
Windows
Developer & Publisher
momoguru
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Series
Astrox Imperium
Astrox Imperium Futuristic Sim
Twitter

Latest tweets from @astroximperium

Show some love to this indie space shooter! T.co

Jun 18 2019

Youtube.com T.co

Jun 14 2019

purdy :) T.co

Jun 14 2019

Working on some of the structure models. T.co

Jun 9 2019

New gates otw! T.co

Jun 7 2019

ahww shiat!... custom UI colors now in graphics options ;) T.co

Jun 4 2019

Youtube.com Check out the new devlog video 51 for Astrox Imperium. T.co

Jun 2 2019

new station exteriors :) T.co

Jun 2 2019

Working on the station interiors. Lots of changes. #astroximperium #indiedev #madewithunity #spacegameT.co

May 25 2019

Embed Buttons
Link to Astrox Imperium by selecting a button and using the embed code provided more...
Astrox Imperium
Statistics
Last Update
Watchers
71 members
Articles
37
You may also like
Star Wolves 3: Civil War
Star Wolves 3: Civil War Futuristic Sim
Barotrauma
Barotrauma Futuristic Sim
FS2_Open Source
FS2_Open Source Futuristic Sim
X³: Terran Conflict
X³: Terran Conflict Futuristic Sim
Star Citizen
Star Citizen Futuristic Sim