Save planet Mobius from impending doom from the nefarious Ashura and Dr. Eggman. This game is based on a darker perspective of the Sonic the Hedgehog universe. You will have to find objects to use, solve puzzles, and interact with a number of NPC characters to progress through the story. Experience a new Sonic adventure; where past meets present for a battle to save the planet.
The team is expanding again and require a few good 3D modelers to work on a variety of models for levels in Ashura: Dark Reign.
The TV/Monitors are almost complete with visual effects;thanks to the countless hours that Xaklse has put into it. What we didnt expect was a bombshell...
The video that was due to have been released in September is finally here. Shows several new things that have been created since this summer. Look out...
After a little behind-the-scenes chatter, it has decided that the full modification of Ashura: Dark Reign will be made on Unreal Tournament 2007 instead...
New Decade, New Engine, More Speed! A few months ago, the team had a discussion on the future of Ashura: Dark Reign. Due to many engine problems we decided...
Don't worry. By dashed, I don't mean scrapped. What I DO mean, is that in the latest Build of the Mod, Xaklse has managed to create the very...
Progress advances with the implimentation of the Heads Up Display. (HUD) The old Unreal Tournament 2004 Hud has been completely removed from the game...
One of the difficult things to tackle is the infamous loop de loop. Today ADR managed to finally implement it within its Ares framework. Though its lacking...
ADR moves forwards with Unreal Engine 4 for a much needed faster Development Pipeline. Now utilising the Hedgehog Development Kit for UE4 by Chaos Force...
I'm opening up ADR as a community project Anyone wishing to help will not have to dedicate all their time like I have and the old team did in creation...
The anticipated release of the next instalment of ADR
This recent update address several issues previously in the first Alpha build and news of the upcoming live streaming session.
A very late animation update for the now dated Tech demo.
Since the release of our last progress video, we've recieved a tremendous amount of support from both the Sonic and UT community. For the past couple...
We say goodbye to an old and loyal friend, job positions up for grabs, and the usual updates.
Development still moving along at a steady pace with more AI features added into the framework, additional menu system improvements and new features implemented...
Who create the look of the ADR version of Ashura? and Ashura officially turns Seven today.
A whirlwind of character modeling and two of the hottest indie games to check out at Sage 2012.
Monthly update with programming news, revisit to the alpha of ADR(Pre-Techdemo days)amongst other things.
Whats new as of August 2010 on ADR for UDK? Whose still on the team and doing what; and will the ADR fans ever see a new gameplay video????
This month has been cram packed yet again with more development and features to the Ares framework. From developing the originally planned multiplayer...
Love to sketch Enemies characters of the Sonic series and dreamed of seeing your creation in a videogame? ADR is taking submissions of Badnik designs...
Ashura: Dark reign gets new system implementations, and Tails becomes fully playable.
Its been a busy year since transfering to the UDK from unreal tournament 2004, with having to learn new creative techniques and getting up to speed with...
To mark the 14th anniversary I will be releasing a sandbox demo to mark the occasion. Stay tuned for news on 1st January 2022.
A brief Discussion on SuperSonic, its creation and design process.
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