Save planet Mobius from impending doom from the nefarious Ashura and Dr. Eggman. This game is based on a darker perspective of the Sonic the Hedgehog universe. You will have to find objects to use, solve puzzles, and interact with a number of NPC characters to progress through the story. Experience a new Sonic adventure; where past meets present for a battle to save the planet.
After a long delay in news and several setbacks, the core characters, (Sonic, Tails, Amy, Knuckles) now have a full set of animations which are currently...
This month has been cram packed yet again with more development and features to the Ares framework. From developing the originally planned multiplayer...
This month has been cram packed with a ton of new development work and features to the Ares framework. From updates to existing functionality, new character...
It has been sometime since a last update, Just want to inform everyone that the project has not been abandoned and work is still being done on the game...
Optimisations, integrating multiplayer elements, reworking character skills, new level items, potential Xmas sandbox demo
Speeding up the live streams and new features added. Dynamic day/night cycle, multiplayer code updates
Fourth live stream session of the tech demo rebuild will be on Saturday 21st May at 6pm GMT.
Third live stream session of the tech demo rebuild will be on Saturday 19th March at 6pm GMT.
Second live stream session of the rebuild of the tech demo will be on Saturday 5th February at 6pm GMT.
This recent update address several issues previously in the first Alpha build and news of the upcoming live streaming session.
The anticipated release of the next instalment of ADR
Due to issues surfaced during the packaging process of the demo, these need rectifying in order to create a built version of the sandbox demo. Sorry for...
To mark the 14th anniversary I will be releasing a sandbox demo to mark the occasion. Stay tuned for news on 1st January 2022.
Hey folks, my time on ADR as of late has been slightly hampered by real life priorities but I am finding a few hours during the week to carry on working...
The will be NO ‘August 2021’ development report this month as Dekrayzis is taking a much needed break from the project since he's been hammering away...
Functionality to invite up to a maximum of three friends to join in on the single player adventure has now been implemented using Steam.
More technical changes made to the Sonic the Hedgehog fan game. Menu system and results screen updates and now seeking voice actors to fill two roles.
Lost for well over 10 years, a part of ADRs history has been found. The unreleased original character pack for Unreal Tournament 2004 that spawned the...
We've come half way through 2021; five months of active development and for once no signs of slowing down as 3d modelling has been ramping up the last...
Development still moving along at a steady pace with more AI features added into the framework, additional menu system improvements and new features implemented...
ADR development carries on moving along at a good pace as its story adds more depth to the plot and characters, AI and menu system improvements and designs...
Love to sketch Enemies characters of the Sonic series and dreamed of seeing your creation in a videogame? ADR is taking submissions of Badnik designs...
ADR continues moving forwards with new systems implemented, the menu system having being created gameplay subsystems and artificial intelligence code...
One of the difficult things to tackle is the infamous loop de loop. Today ADR managed to finally implement it within its Ares framework. Though its lacking...
After a very busy January, ADR moves forward as Sonic's gameplay functionality starts to come to a close with majority of his abilities now coded along...
ADR moves forwards with Unreal Engine 4 for a much needed faster Development Pipeline. Now utilising the Hedgehog Development Kit for UE4 by Chaos Force...
I'm opening up ADR as a community project Anyone wishing to help will not have to dedicate all their time like I have and the old team did in creation...
A brief Discussion on SuperSonic, its creation and design process.
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