Neolithic survival real-time strategy. Based back in the stone age era. Player has to take care of the tribe. Build a save place for generations to come and lead the tribe through all dangers. The game art style is strongly inspired by ancient cave paintings.
Another update of our game. We improved the units pathfinding (which was a real pain in the... play), add or changed some mechanics and controls. Some parts of the game are easier, some of them more challenging. You can meet a hyenas now (instead of most wolves) which are afraid of fire.
No installation is needed. Just unzip the file and run.
The real tutorial is still missing and help screen is not the finest one, we know that. But we were trying to put there the basics. If you have any question how to something, don't hesitate to ask here or on our facebook.
We know there are still a lot of work. And we would love to have your opinion how to continue with the game. We are going to consider every feedback given.
How to get a fire?
Any tribesman without a weapon can take a torch (as a weapon) when is near any fire (natural or fireplace). In the beginning, you have to find a place where a lightning stroke a tree or steal the fire of other tribe. After you get a wisdom of making fire, any unarmed tribesman can make a torch anywhere.
How to drop a weapon?
Click on the weapon icon (right bottom corner).
How to hunt a bison?
You have to encircle him with at least 3 hunters (easier when sneaking) or use a ranged weapon.
How to make a guard stance?
Build a guard fire and adjust your hunters (or anybody else) to it. If you select the fire, you can set how the guards will behave around (if they are gather resources, hunt, or attack everything around). Guard fire also helps to detect sneaking unit and makes sound signal about danger around.
Hyenas added - hyenas are weak predators who fear a fire (dying animation is missing) but are dangerous in groups
Improved pathfinding - your units are smarter now (there are still some little bugs, but we are working on it
Names and pictures - your tribesmen now have portrait and name.
Statistics - you can see the the abilities of your tribesman near his portrait as a colored beads. Red for strength, blue for intellect, green for perception and white for social skill. It will be soon mentioned in help.