Apocalypse Not is a very ambitious game. It aims to bring FPS/RTS/RPG and survival horror elements all into one game… And to well, actually not have it suck. The basic concept is that you are a survivor in a randomly generated city trying to rebuild civilization or to just survive long enough to escape. To rebuild you’ll need to find and recruit survivors in order to defend your territory and fortify new areas. Each area you fortify will provide different bonuses. For example a power plant will activate the power grid providing light during the night hours along with other added bonuses. Capturing houses will provide places for your survivors to live and allow you to recruit more. Farms provide food and the police station will probably have some weapons and ammunition. The game is currently free in it’s Alpha state, and I plan to release a new update every week with something new.

Post news Report RSS Apocalypse Not is looking for team members

Apocalypse Not would like to find a few more team members to help with 2d art, 3d models, animation, and sound.

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Now that Apocalypse Not is rising in popularity, I would like to find a few team members to help with artwork. I currently need some 2d and 3d artists, as well as some sound and music composers to keep updates coming quickly.

The game will soon include a GUI for for research and the current HUD requires an overhaul also. For that to happen I'd like to get a few artists to help make it look sharp. We'll also need some 3d artists to create meshes for the new buildings, and characters. The game could also use some fresh sound effects and music to complete the feel and ambiance.

If you're interested in helping, send me a message via the IndieDB page. If you haven't yet checked out the game you can get it from the Official Website or on the IndieDB page.

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