Take care of a colony of space ants, while expanding your station and dealing with threats. The gameplay is in the direction of Dwarf Fortress in the setting of Space Station 13. The game features 2D graphics but 3D gameplay. There's detailed engineering for electricity, atmospherics, liquids and plasma. You'll need to serve the needs of your ants, which have ant-like biology, while protecting them from dangers, keep your production chain running and perform scientific research, all while constructing your space station.
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Sep 28 2013 Anchor | ||
the demo looks very excellent i will make YouTube tutorial later showing how build and pipe in properly thanks link to video - Youtube.com (part 1) any questions - free to ask me Edited by: rsdworker |
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Sep 29 2013 Anchor | ||
The installing path is semi-random and very hidden. Your best bet is to Also, thanks a lot for making the videos! I made a blogpost and a news post on here for it. |
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Sep 29 2013 Anchor | ||
btw Twitch.tv (full video) i have uploaded video - How to change settings for antstation on windows 7
thank you its greatful that i show them how do it |
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Sep 30 2013 Anchor | ||
Thanks for changing settings video! I'll add it when doing another demo, if I still use this installer. |
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Sep 30 2013 Anchor | ||
that's good - so when next demo? |
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Sep 30 2013 Anchor | ||
Maybe coming weekend. Though I'm not sure yet I want to make it a regular thing. It does distract from making progress. |
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Sep 30 2013 Anchor | ||
antstation - in some alphas - they give regular updates and fixes and new things - but not often like 2 weeks on and off |
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Oct 1 2013 Anchor | ||
I don't understand what you mean with the last part. What do I do 2 weeks on and off? And keep in mind it's an early alpha. It still needs a lot of work. The reason I was reluctant to put a demo out to begin with is that I was afraid it would distract from progress. And while it provides valuable feedback, the maintenance and polishing does distract from other things. So I'm still considering what the best course of action. |
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Oct 1 2013 Anchor | ||
i was mean - example you develop the demo then give feed back then when people give the feedback then do more work on it then when its ready - i think you understand example i work on rail tycoon - i put out demo and get feedback so i start adding features (2 weeks to do it) then demo/update to get feedback then once feedback has done - more work - its what i mean - two weeks on (adding features and fixing bugs) two weeks off (getting feedback) its varies on which stage |
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Oct 1 2013 Anchor | ||
Ah, yes. Now it's clear. You mean a two-week cycle. |
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Oct 1 2013 Anchor | ||
yes its worth trying because i know alot about it now my real feedback the Z0 needs have basement - Z-1 to Z-5 to make air stable at Z0 light sensor/switch - if room is not used - turns off the lights saving power lifts - needs new graphics Airlock system - put two doors and link with control panels (cable) with vent to put air in pickup and drop off cargo - where the pickup and delivery pads? (this was seen in recent screenshots) |
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Oct 2 2013 Anchor | ||
I don't understand what you mean about the basement at Z0. The problem with the lights is that the the calculations, as the system works now, would be rather extensive. How would you imagine the lift tubes? (Keep in mind I won't use the traditional box-lift yet). Airlock system: I like the idea and will see whether I can implement it. Cargo: now works with rooms! So pickup and delivery rooms. |
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Oct 2 2013 Anchor | ||
ah cargo rooms - i didn't know you changed so that's what you failed to explain change Example of basements to contain the air leaks example one Example two Z2 wallwallwallwallwall lighting - if you make simllar to power generator - and place on Out cable - i show you how works - see Twitch.tv |
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Oct 2 2013 Anchor | ||
Ah, I see what you mean, concerning the basement. Concerning what you did with the lighting: to make that automated would be really taxing on the game because of the reasons I mentioned earlier. How do you capture the videos btw? |
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Oct 2 2013 Anchor | ||
for Z0 - if ants want on that level without air leak to below - its Z-1 level could be sealed with wall ah i understand i use Open broadcast software |
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