Another Castle combines classic platforming gameplay with the randomness of a rouguelike. You play as Andy, a kid who's looking for a random item, whether it be a kick ass magical sword, a wizard hat, or royalty. To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game.

Post news Report RSS Version 0.03 Released!

I just updated the prototype to version 0.03. This update adds in a sword, pellet gun, falling spikes, slimes, and nicer backgrounds into the game.

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I just updated the prototype to version 0.03. This update adds in a sword, pellet gun, falling spikes, slimes, and nicer backgrounds into the game. I now have all of the basic weapon types added into the game, yoyo, melee, and ranged. Next up is making some basic magic and clothing items.

Here's a screen of the new outside look:
new outside look

Swingin a sword at some slimes:
swinging a sword

New castle look:
New castle look

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