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Post news Report RSS Blender SMD Tools 1.0 released

After more than 50 releases, the Blender SMD Tools have left beta. Import and export all types of SMD, compile QCs automatically and import DMX with 100% open source software!

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The Blender SMD Tools enable Blender 2.58+ to import from and export to the Source engine. Unlike most other exporters, they are built with usability in mind at all times.

  • One-click export
  • Supports all types of SMD
  • Supports DMX import
  • Supports most Blender features
  • Export multiple objects to one SMD
  • Compile a QC automatically
  • Import a whole QC at once

Installation

  1. Get Blender 2.58 or later
  2. Download the SMD Tools from Google Code
  3. In Blender, open ''File > User Preferences'', move to the ''Add-Ons'' tab and click ''Install Add-On'' in the bottom of the window
  4. Check the SMD Tools' box to enable them
  5. Click ''Save as Default'' to enable the tools in all Blend files

Usage

  • Use the Import SMD and Export SMD operators to import or export. Search for them from the spacebar menu, go to scene properties, or use the File menu.
  • Group objects to export them to the same SMD.
  • Use the Scene Properties panel for export configuration. SMDs are exported to [output folder]\[subfolder]\[object].smd
  • Use the Armature Properties panel to filter and batch export actions, and to more conveniently manage or create them.

Both of the new panels will start a the very bottom of the list, but can be dragged higher. The animation panel will only appear when an armature with animation data is selected.

Post comment Comments
Icedecknight
Icedecknight - - 974 comments

Awesome another reason to learn how to use blender. ;)

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cW#Ravenblood - - 6,703 comments

Wtf? Blender 2.58?! I recently downloaded 2.57 lol. Awesome, now I dont need to write this stupid qc at my own^^

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Jokerme
Jokerme - - 1,170 comments

It doesn't write a qc, I think. It just says "compile QCs automatically".

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cW#Ravenblood - - 6,703 comments

Noooooo!!

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Evil-Police
Evil-Police - - 81 comments

QC's are easy peasy anyways. If you're having too much trouble with them, decompile a model that's used in the same way as yours and edit the QC for your needs.

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Maury
Maury - - 130 comments

Thanks.

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aria_player
aria_player - - 4 comments

i want to learn more on how to use blender!

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andy1318
andy1318 - - 249 comments

WHY! I use blender 2.49 B >:(

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Jok3r098
Jok3r098 - - 236 comments

what why? O_o

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Flash112
Flash112 - - 1,218 comments

duuuudee, it just sooo yesterday... :/

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Flash112
Flash112 - - 1,218 comments

duuuudee, it just sooo yesterday... :/

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Jerkyace
Jerkyace - - 4 comments

wow nice ive been looking for this for a week i have a ton of models i want to add to source engine but the valve page isnt updated idk

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lemons123
lemons123 - - 1 comments

good! i want models make!

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defragen1
defragen1 - - 208 comments

wtf is with this exporter
not allowing me to name the files each time

and after u export once keeps exporting to the same folder
this is rage material

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Varsity Author
Varsity - - 1,044 comments

You can change the export folder from Scene Properties.

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knight2000
knight2000 - - 12 comments

Does anyone have an alternate link to the SMD Tool? It seems that the link from Googlecode is broken.

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bobthedino
bobthedino - - 1,789 comments

wow. That looks good.

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Eges
Eges - - 28 comments

how to use this?

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Guest
Guest - - 687,512 comments

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