A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.
I've been working on improving the AI in my steampunk RTS about airship construction and combat. In this video, I show how airships find the optimal positioning in fights.
Early Access: Zarkonnen.com
Greenlight: Steamcommunity.com
You AI system sounds amazingly simple, yet effective!
Bloody good work!