Are you an old sea dog and can't live a day without a light sea breeze? Do you love the smell of napalm in the morning? And your marksmanship and speed of reaction are legendary? That’s why you here. Feel free to send present with 14 pounds of lead to bad guys and enjoy the results of your work with fireworks of planes burns like a red coal carpet. Now you can go wild! But remember that the ship must survive, otherwise not only the sea waves, but also the heavens may be behind your back.

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Over the past 3 months, a bunch of innovations have been made, but first things first.

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Main update:

  • Fixed rocket firing;
  • A bit of changes with the buttons in the main menu;
  • Now loading screen works well and does not cause errors, does not disappear at the wrong time and etc.;
  • Adding an animation for final results;
  • HUD is shown at the start of the game, hidden during the a pause, and shown again when returning to the game;
  • The VFX of the shot has been corrected, now it doesn't look like it's being fired from under the wing, right? :)
  • Animation of the shot;
  • The cannon now rotates as it should;
  • Made reloading;
  • The ship has been redone and pained;

New ship

  • Airplanes now have propellers spinning as expected;
  • Start of work on the second gunner on the ship;

Second gunner

  • A rocket launcher has been made from which homing missiles will fly out (not from behind the player's back);

RocketGun

  • Added a model for the medal in the menu (it's appearance will depend on the level of the player);

PlayerMedal

  • A bunch of all sorts of small fixes that I even forgot already :)

Skills:

  • Protection against bombers-planes;
  • Protection against torpedoes;
  • Increased ship health;
  • Protection from aircraft (added shields on the gun);
  • Radar that shows the position of enemy planes;
  • Disabling reload;
  • Increase damage;
  • Add few more missiles rocket;
  • Increased rate of fire;
  • Projectile flight speed;
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