A unique blend of RPG, Galaga style Shoot'em up, adventure and puzzle elements. You must investigate the return of a Insects-like Space Aliens race, while doing space ship combat missions. You can influence NPCs with an original system of character points (Energy, Moral and Charisma). You have the hability to hack almost anything with a CPU. Every elements of the background is interactive, just like an adventure game. The character can level up, can go buy dozens of weapons and items in shops, go to theaters, bars, library and upgrade his house. The space ship combats are simple but deep enough, with 3 class of weapons, 3 types (elements), multiples enemies and boss. There is an intriguing story casting interesting protagonists and enemies.

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Demo overview

Demo overview

News

Here's an overview of the demo so far... It's a bit like a walkthrough too and it shows the main key events.

Characters Presentation

Characters Presentation

Feature

Here we show you some of the lovely main characters, and tell you what's their role in the game.

AIFOS: The Different Shops and what they Sell !

AIFOS: The Different Shops and what they Sell !

Feature

In the RPG mode of our Game AIFOS, there are many different kinds of Stores, Shops, and Business that offers plenty of various services and products...

AIFOS: Exploring the Secondary "Weapons"

AIFOS: Exploring the Secondary "Weapons"

Feature

A look at another feature of the Space Ship Mode: The Secondary "Weapons"... Well, they're not all weapons, some are more abilities but they still help...

AIFOS: Some enemies and how to beat them

AIFOS: Some enemies and how to beat them

Feature

Here's a list of some enemies that are functional with a short description. More enemies will come later along with different Bosses.

AIFOS: Short description of the features

AIFOS: Short description of the features

Feature

Here is some of the main features of the game AIFOS!

AIFOS: Dialogue and Cutscenes integration

AIFOS: Dialogue and Cutscenes integration

News

Integrating a pause/transition system for cutscenes and story flow in the Shoot'em up mode.