Ancient Shadows is the fourth expansion for space strategy game AI War: Fleet Command. It introduces champions: These modular behemoths can be upgraded, gain EXP, and lend powerful aid to your main forces. But champions possess a unique power that sets them even further apart from other units: they can explore entirely new parts of the galaxy where the AI cannot reach. Splinter factions of humans, zenith, neinzul, and spire all dwell in those backwater nebulae. Some are hiding. Some are plotting. Some have gone totally insane. It is there, in the shadows, that your champion can find relics from the ancient race which constructed it. What power awaits? At what cost?

Report RSS AI War Beta 5.084 "Diplomatic Incident" Released

AI War Beta 5.084 "Diplomatic Incident" -- New Nebula Scenario with some old friend/foes/friendly-foes, several balance changes

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AI War Beta 5.084 "Diplomatic Incident" Released!

This one continues our process of finishing up the last new content for the Ancient Shadows expansion, and adds another scenario that can seed in a nebula. There are a few old friend/foes/friendly-foes in there, hence the title of this release.

Several balance changes, particularly to the bring the Dark Spire minor faction back into some semblance of sanity (they're supposed to destabilize the situation, not destabilize your computer), and playtesting shows good results there.

The Zenith Reprocessor now has a bit more "character", now being something of a sneaky raider (i.e. "dude, where's my car?").

Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.

Originally posted by Keith:
Arcengames.blogspot.com

AI War Beta 5.083 "Core Values" Released!

This one is a relatively small release, for us, but the impact on the endgame should be... interesting. It's the last of the non-champion-related new content for Ancient Shadows and adds 3 new Core Guard Posts that the AI can use its "brutal" picks on when populating an AI homeworld's defenses during mapgen. They're all beatable, but they'll take a chunk out of your fleet(s) first. Balance feedback is welcome, as always.

Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.

Originally posted by Keith:
Arcengames.blogspot.com

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