Ancient Shadows is the fourth expansion for space strategy game AI War: Fleet Command. It introduces champions: These modular behemoths can be upgraded, gain EXP, and lend powerful aid to your main forces. But champions possess a unique power that sets them even further apart from other units: they can explore entirely new parts of the galaxy where the AI cannot reach. Splinter factions of humans, zenith, neinzul, and spire all dwell in those backwater nebulae. Some are hiding. Some are plotting. Some have gone totally insane. It is there, in the shadows, that your champion can find relics from the ancient race which constructed it. What power awaits? At what cost?

Report RSS AI War Beta 5.058 "Further Shadows" Released

The first major content update for AI War: Ancient Shadows' beta is out now.

Posted by on


This one
is the first substantial content addition since the initial beta release of our new AI War expansion pack, Ancient Shadows.

This update adds a second scenario that can be seeded in a nebula, beginning the move towards much-needed variety for the champions' "offroad" exploits. This scenario introduces three new splinter factions (one zenith, one neinzul, one spire) with 16 units between them. A couple new champion hull types are possible as rewards (no, not larger than the ones previously available, but we're getting to that), and 5 new scenario-unlocked module lines for champions are available. Not all champions can use all modules, but it won't give you a module line you can't use at all.

Many long-time members of the Arcen community will appreciate one particular fix: the bug that caused a "ghost" of a unit's build queue to sometimes draw just a little below it is now gone. Finding the greater-than sign that needed to be greater-than-or-equal-to took 3 hours, so be happy! ;)

There's also a variety of other bugfixes and some balance changes (notably to part of the AI's reinforcements logic, since reinforcements have been so low lately).

Update: 5.059 hotfix is out to fix a bug in the 5.058 reinforcements changes that caused AI reinforcements to go Stark! Raving! Mad! Thanks for letting us know about that one, though the AI looks sad now.

Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: