AFTERFATE is a Post-Apocalyptic Open World RPG.It could be described as a mixture of Fallout and Mad Max games. We wanted to combine recognized RPG features with fresh new ideas to bring a whole new game to the table. Management, combat and discovery are the main gameplay features.
Each Character has his unique animations during combat mode and free mode. The variety of animations is essential to enhance the gameplay and to describe each situation apart. It is a turn based combat.
When combat is started (Either by an enemy attacking you or yourself), each fighter gets turns to attack or pass on his turn. What you can do in a turn is related to how many action points you have. This system enhances strategic play, fighters and resources management.
The action points: The number of action points will depend on the number of actions that your character will be able to carry out during combat. For every action, a certain amount of action points will be spent, which will be taken from the total number of these points. When your character runs out of action points, you cannot make any more steps before the start of your next turn. Action points are only used during combat.
Each Player’s Character armor is composed of Helmet, Chest, Spaulder, Harness and Pants and each Houmanian can carry two weapons, a primary and a secondary.
Inventory: Each player’s character has his own limited inventory to carry stuff, this could be weapons, armor, ammunition or resources.
Each Character has his unique animations during combat mode and free mode. The variety of animations is essential to enhance the gameplay and to describe each situation apart.
In previous posts we said that in Afterfate Management, combat and discovery are the main gameplay features. In this Update we will have a look to Management...
We are ready to show the design of game characters, some screenshots and the first trailer of the game.
AFTERFATE is a Post-apocalyptic Open World RPG. The game is taking place in ravaged and devastated world after a huge nuclear cataclysm. Society fall...
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You had me at fallout, good luck with the project :)