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Description

F-15C Cipher and Pixy Quality Rework + Campaign Conversion for Trigger and Count.

Preview
F-15C "Galm Team" Rework + Campaign Conversion v5.0b
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WZNGT
WZNGT - - 125 comments

Looks nice, did you find a template somewhere or found a way to extract the default texture and modify it? I have done a bunch of HAWX2 skins and it looks for to do some for AC7.

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Dantofu Author
Dantofu - - 35 comments

I was able to extract and use the base skin as a template and Pixy's skin as reference.

Not sure how skins for HAWX 2 work, but I don't see why not as long as they conform to AC7's UV layout. The textures are very easy to work with compared to Assault Horizon's.

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WZNGT
WZNGT - - 125 comments

Well, the link is a texture for HAWX A-7, Assault Horizon textures looks the same thing just with different layout/ models and I guess AC7 textures are mapped in the same way. Is there a tutorial for AC7 texture extraction?
1.bp.blogspot.com
PS: It's alright, found a guide on RythusOmega's twitter.

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Guest
Guest - - 689,099 comments

How did you extract the textures from the .ubulk files? I really wanna remake the x-02 knight skin but im stuck at this part.

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SkylineGTRFreak
SkylineGTRFreak - - 42 comments

create a blank .dds texture in 4096x4096 format and save it in DXT1 format with mipmap level 6.
Download hxd hex editor, open the .dds with it and copy the header. Then open the .ubulk, simply paste the header and save it as .dds, then you can open it just fine.

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Guest
Guest - - 689,099 comments

thanks yo :D

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Sulligy
Sulligy - - 6 comments

is the header the block of values at the top of the hex editor, starts with DDS and has DXT1 somewhere in it? Im not too well versed with hex editors. if it is, i dont replace anything in the .ubulk, file i just paste it at the top right?

also when saving the blank dds, i select "use existing mipmaps" and select 6 correct? Thanks in advance for any help.

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Dantofu Author
Dantofu - - 35 comments

I have uploaded relevant hex codes on github, which can be accessed below:

github.com/Dantofu/AC7-ubulk-header

Just copy and add the code to the beginning of the hex code and save it with .dds extension.

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Sulligy
Sulligy - - 6 comments

Thank you!

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Sulligy
Sulligy - - 6 comments

alright, so i was able to extract textures from the .ubulk files, is there any way to extract textures from the .uasset files as well? It seems that some of the Paint Scheme #1's are locked in those.

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Dantofu Author
Dantofu - - 35 comments

I believe .uasset files contain mipmapped textures, whereas .ubulk files contain originals, and should be all you need.

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Sulligy
Sulligy - - 6 comments

Oh ok. Thanks again!

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Procyon_Durandal
Procyon_Durandal - - 54 comments

I don't want to lose the original special color of the F-15C. Can you make a version that replaces the 1st Osea skin? Please.

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Dantofu Author
Dantofu - - 35 comments

Next update will allow usage of all six slots. Initially I could not figure out how to get lightmap texture replacement to work, but that has since been resolved.

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Sulligy
Sulligy - - 6 comments

double post sorry

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AsM_Huckebein
AsM_Huckebein - - 9 comments

Thank you so much for making available skin slots to replace.

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Fleet_Dadmiral
Fleet_Dadmiral - - 4 comments

Would there be any possibility of getting this for the F-15E, much like the DLC for AC6 did? Cheers m8

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Guest
Guest - - 689,099 comments

Pregunta se puede usar en xbox one, soy nuevo en esto de los mods

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Guest
Guest - - 689,099 comments

Hello, I've extracted the zip file containing everything and moved the .pak files over to the mods folder and such, however they are not appearing in game. In the readme it mentions don't get rid of the _P suffix and each file has a PX or CP in the file name but no _P. Am I missing or misunderstanding something about getting these to work? Other skins I've installed work just fine so this is perplexing.

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Dantofu Author
Dantofu - - 35 comments

Do you happen to have F-15 Drop Tanks mods loaded as well? Other F-15C textures may be overwriting the Galm textures on load.

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Guest
Guest - - 689,099 comments

Hey eh.. is it safe for me to use this mod on ps4?

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