Take control as the Fire Control Officer of an AC-130 Gunship following its story since its inception during the Vietnam war. Provide Close Air Support to your troops on the ground, fly Armed Reconnaissance and obliterate the enemy supply lines, give Landing Zone support for insertions and extractions under fire, protect US bases from enemy attacks and more while avoiding friendly and civilian casualties. Be always on the lookout for AAA and missile threats! Coming soon for Android and iPhone.

Post news Report RSS New FLIR explosion effects

FLIR explosions, camera overexposure, smoldering and glow now look quite realistic.

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So we've been working on the visual effects for the last few days. The bulk of the work has been on the FLIR explosions and post-explosion effects.

The most important change has been the smoldering effect. Now, when a round impacts the ground, it will leave a long-lasting heat signature (ground smoldering). Big explosions will also cause the ground to start smoking for a while.

New explosions and ground impact effects

Secondly, we modified the explosions themselves to look a lot more glowy. We added a shockwave effect to the big 105mm explosions, and modified the camera script so the overexposure caused by the brightness of it acts just like a real FLIR would.

Lastly, we increased the glow and brightness of characters.

Overall, I'm really satisfied with the results. Seeing the soldiers sprint past glowing, smoking ground caused by the explosions going off around them feels quite atmospheric.
Comparing all this to real-life FLIR combat footage, I feel we are as close as we'll get to the real thing within the limitations of our target hardware. Transparency (i.e. smoke, glowing stuff) is extremely taxing on most mobile device GPUs.

New explosions and ground impact effects

Proper video coming in a few days. In the meantime, check this short video that demonstrates the end result.


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AC-130 Gunship Simulator: Special Ops Squadron
Platforms
Mobile, iOS, iPad, Android, AndroidTab
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Byte Conveyor Studios
Engine
Unity
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