Somewhere in the world, war rages. You are a infra-red TV operator (gunner) aboard an AC-130 gunship. Your mission is to provide fire support for friendly troops on the ground. Beware of friendly fire! Do not fire on troops marked by a flashing IR strobe!
AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. The game has been written as part of a university assignment in C programming and has since begun a life of its own as an open-source project. Inspired by the famous Call of Duty 4: Modern Warfare "Death From Above" mission.
All content is procedurally generated, which allows the game to be of minimal size (around 370 kB, 256 of which is the font texture).
I would like to clarify some things.
First of all, the game has no real gameplay yet - i.e. there's nothing to kill. There is a soldier sprite in the middle of the terrain, but he's there just for display, he cannot be interacted with. I just didn't have enough time to finish the project before turning it in at the university.
Secondly, there is an outstanding performance issue with the game on ATI/AMD hardware. You will be getting very low framerates on their GPUs, and I'm still not sure what's the deal. I'll be trying to fix it.
Work-in-progress preview release that showcases some of the game's features. Please make sure to read the known issues list (click "read more").
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Why did it have to die? Q.Q
Tiny but outstanding , I can't imagine how it will look when you will add full 3d models & sound effects !
Keep up the good work, Man!
Hope it is done this year it looks cool =)
Awesome work so far man! Keep it up! I was actually hoping for someone to make a game like this. :)
I also like it and am tracking it. Seems like a fun little game.
Wish I could help you with something :/ no programming/design skills though
I looked at the game play for about 10 seconds and knew I should track this, keep up the great work guys!
Heh, thanks. :) I'm working on this on my own and am currently doing some game development professionally over the summer, but I should be able to get back to this in August or September. Or in October, when the academic year starts.