Retell your resistance story to your grandchild.

1974 is a narrative-driven top down stealth game that focuses on a grandmother telling her grandkid what happened to her during the military regime, Estado Novo, that happened in Portugal from 1933 - 1974.

Our goal as a game studios with this project was to tell a story about the Estado Novo in a not-so-conventional way.

  • Immerse yourself in 1974's Lisbon.
  • Challenge yourself to sneak through the streets of Lisbon without getting caught.
  • Learn about the story of the main character, and how she managed to survive the Estado Novo.

1974 Is still on its early stages, and we would love if you could test our game and give us some feedback on what we can improve!
Below is a Google Forms link where you can download the project and answer some questions about the prototype!


1974 is compatible with most keyboards and controllers. It is being developed by college students for a project at Instituto Politécnico de Leiria, Portugal.

Alexandre Santos (Game Designer)

Hugo Ferreira (Game Developer)

Rita Lopes (Game Artist)

all our links:

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With Love, MMS.

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Get to know us!



We are Mad Mimic Studios and this is our IndieDB page!

We are a small indie game development studio that was created on November 2021 for a a school project at Instituto Politécnico de Leiria, Portugal.

Our team first worked on Guitar Quest, and we are now happy to announce that we are currently working on a new project that is expected to have its vertical slice released on June 2022!

This IndieDB page is going to be used mainly to post weekly Dev logs to showcase our progress along the making of our new game.

Be sure to follow our progress on our other social media platforms as well! We intend to post weekly on Instagram and on Twitter!

Okay. now that we've been introduced, here's our game!

We are currently working on a story focused Top-down Stealth game that is set in Lisbon during the military regime that took place in Portugal from 1933 - 1974.

The main idea for the game is to have the story be told through metaphors, so we have decided that our game characters will all be different animals that will be used as a way to portray different aspects of society.

Here are our first Mood boards

Moodboard Anos 70 Ambiente

Moodboard Anos 70 Pessoas 2Moodboard Personagens

Moodboard Cartoons

Prancheta 1Moodboard Paletas e Exemplos

Moodboard Animais Inspiracao

With these references in mind, we created a Bullshot for our game

image 2022 04 08 085024


We hope we were able to give you a general idea of what our game will be, and are really excited to show you guys all the stuff we have been working on!

Have a nice day!

MMS icon png

With love, MMS.

Test our game!

Test our game!


We are currently conducting tests for our game and would love for you to try it out!

DevLog #10 - Recap and Updates!

DevLog #10 - Recap and Updates!


In this DevLog we will be doing a recap of what we have posted so far as well as give you a general update on what we have been working on for the past...

Devlog #9 - Final UI

Devlog #9 - Final UI


In this post we will be showcasing our final game UI and some updates regarding our game!

Dev log #8 - UI updates!

Dev log #8 - UI updates!


In this dev log we will be showing you guys some more stuff we have been working in terms of art!

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