We have had a challenging week with many ups and downs but we have made progress. We are determind to make the game great from the ground up. Making simple interfaces but keeping the core principles of the game.
- We have completed the inventory system and gui
- We have a character walking about controlled by the arrow keys and awsd keys
- And started to produce more models for the game
- Finish the inventory system by loading the full inventory list into the game
- Add the player stats
- Add currency
- Create a mini-map
So there is still a lot to do but we are making steady progress but we are making sure at every step we continue the gameplay in the way we want to, and to make the game smooth and playable rather than going back at the end and do a lot of tweaking.
One main element of the game is that we want to make it challenging for the player, it is not just how you fight, its about stratagy and avoiding the fights to gain items, information or even allies. Somethings will just happen without you knowing, it is upto you to prevent these things from happening.
We will update you on our progress again next week!