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When an incident happens in a large American city by the name of Redholm in 2013, a group of highly trained military specialists are sent in to evacuate major officials. The city is seemingly empty, the team goes underground to use the subway tunnels. Something happens. The rookie on the team wakes up under a big slab of concrete rubble directly outside of a store. You take control of your character and this is how 01 Lost begins.

Post news Report RSS 01 Lost Prologue: Update

The art direction is set back to the original realistic look on behalf of the game not looking like the game's mood should be. Also, I have a site up and running for anyone that would like to keep track of Strider Studios and our games.

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The art direction is set back to the original realistic look on behalf of the game not looking like the game's mood should be. Also, I have a site up and running for anyone that would like to keep track of Strider Studios and our games. The website's link is in the image below.
( click image to visit site)
01 Lost: some weapons

We are Mainly modeling the Building around the playable area and creating the player model for the beta. Any questions or recommendations please PM me, comment or tell me on my site.

Shane

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StriderStudios Author
StriderStudios - - 22 comments

I have updated to Unity 3.1.0 after a week of that starting pop-up. I am making simple weapon animations for movement.

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