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| Will you play Halo 4? | Locked | |
| Thread Options | 1 2 3 4 5 6 7 8 9 10 | |
| Sep 6 2011 Anchor | ||
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Wait, so that means he spent like (thinking USD) 700+ if he bought them all on release. Holy s***. Edited by: x3nu |
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Sep 6 2011 Anchor | |
Eh, now there's the one thing where he may have been smarter. I know of a store that has a legendary edition of Halo: Reach that's just sitting around and lowering in price (now if only that oversized box contained an Xbox 360 in it to go along with the game... then -maybe- I'd consider it...). I know of someone also from my old RPG group who got Halo Wars' special edition for just 50 bucks from Game Stop. Buying on release is just crazy these days. |
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Sep 6 2011 Anchor | |
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The Halo 4 creative director quit today. That's always a good sign things are going well.. |
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Sep 6 2011 Anchor | |
Well, he/she wanted to do a few things different from the standard Halo formula (for example, focusing a more introspective look at Master Chief, a character who was made popular by having almost no characterization...), so it may or may not hinder the project. Yes, I just said that a series should stick somewhat with its roots. How would you like it if Dead Space 3 was an action platformer? I certainly wouldn't want that. |
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| Sep 6 2011 Anchor | ||
How would you feel if Deadspace Wars was an RTS? -- All posts are phase shifted and routed through the main deflector dish for quality assurance purposes. |
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Sep 6 2011 Anchor | |
Deadspace's present model wouldn't work as an RTS. It's about precise shooting and item managment. The best case scenario... one person micromanages a team of survivors (at max 7) and the other person controls necromorphs and the environment (at least initially). If they did that, then maybe I'd let it go by. Otherwise, I'd avoid it like the plague. |
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| Sep 6 2011 Anchor | ||
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Xbox360.ign.com Here we go. |
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| Sep 7 2011 Anchor | ||
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Too much of a good thing is a bad thing. |
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Sep 7 2011 Anchor | |
Based on both the "pro" videos they advertised below the article, and the fact IGN has led my wrong with 3 of their reviews... I barely even consider them valid in discussion. But aye x3nu, too much of a good thing is bad. Imagine if they had made a LEGO Starwars III (and still didn't include an editor). Oh wait... **** |
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| Sep 7 2011 Anchor | ||
Wait, LSW3 doesn't have a level editor? I thought it did...(Haven't played it yet, as I haven't found it on sale anywhere) |
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Sep 7 2011 Anchor | |
They outright said in a Dev diary that it was supposed to... And then, like Lucas Arts always does, they cut it because they wanted to release the game sooner than it should be. Nevermind that people have even figured out how to make levels emulative of -Deadspace- in appearance with the Indiana Jones 2 level editor. It'd be crazy talk to put it in a game with RTS elements in it. Whoever made a level editor for an RTS? Edited by: TheUnabridgedGamer |
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| Sep 7 2011 Anchor | ||
*Sits silently for a moment*
*Takes a big muddy boot, and throws it into the LucasArts HQ, hitting the leader dude in the back of the head*
K, I'm good. Back to topic... |
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Sep 7 2011 Anchor | |
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I'm kind of torn on this, because I love the Halo universe and want to see more of it, but I'm not sure a second major trilogy about the same character is necessary. Imagine if a few years after Tolkein finished writing "The Lord of the Rings" trilogy, his publishers told a completely different author to write three more books about what happens to Frodo and Gandalf next. That's what this game feels like to me. -- Currently seeking freelance work for coding/voice acting/world domination/writing. |
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| Sep 7 2011 Anchor | ||
I think a more accurate comparison would be a sequel to the original SW trilogy, continuing Luke and Han's story. It could be good, but it could be horrible. (I think it's a better comparison, because there is actually room there for a sequel, unlike in LotR, where Gandalf and Frodo leave Middle Earth) |
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| Sep 7 2011 Anchor | ||
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I lost interest at ODST, how many halo games will follow? Do they really need to depend on that name? |
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| Sep 7 2011 Anchor | ||
As many as the kiddies can make their parents buy. -- All posts are phase shifted and routed through the main deflector dish for quality assurance purposes. |
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Sep 7 2011 Anchor | |
On the matter of LotR:
The same goes for CoD and most Lucas Arts games. |
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Sep 7 2011 Anchor | |
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I have just realised that a Lego RTS would be the best game ever. |
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Sep 7 2011 Anchor | |
There is one for the DS. Lego Battles. It apparently actually is surprisingly indepth. Now if only LEGO remembered there are those of us who'd play that on the PC... |
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| Sep 7 2011 Anchor | ||
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While on LEGOs... I'd like to see something like the Banjo & Kazooie: Nuts and Bolts vehicle creator; but with more pieces, lot more complexity, and of course, LEGOs. |
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| Sep 7 2011 Anchor | ||
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Only problem with a lego rts is that you'd be able to build your own units. And they'd have to actually BEHAVE like you expected! -- All posts are phase shifted and routed through the main deflector dish for quality assurance purposes. |
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Sep 7 2011 Anchor | |
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Sep 7 2011 Anchor | |
If they can make Spore's animation work as well as it does, then I imagine that they could make the LEGOs work right. I seem to remember there being rumors of a way to modify vehicles and buildings in the LEGO managment game Rock Raiders. Edited by: TheUnabridgedGamer |
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Sep 8 2011 Anchor | |
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Enough with the legos, jeez. Anywho, I would definately play halo 4 and all of its predecessors, no matter how bad they get, simply because I am collecting all of the halo games. |
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Sep 8 2011 Anchor | |
If you want to collect bad games -- try to get things like Super-Man 64 and E.T. the game. Halo will at least remain as playable at the original Killzone game. |
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