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Feb 19 2017 Anchor

Hello we are working on new storylines for our horror RPG The Lost Signal

scr3A60753419123BC37ED0F8A8407E8B82

Feb 24 2017 Anchor

We're two developers and have just published our first android game. What do you guys think?


The game is called Dodgy Flying Simulator. We've worked hard on it and would love to get some feedback.

Google Play

Edited by: milkapps

Feb 27 2017 Anchor

I'm half of two-man indie dev team, Juicy Cupcake from Adelaide, Australia. We're developing Brief Battles, a couch game where you fight your friends using super-powered underpants!

It's now on Steam Greenlight, along with a whole lot more info and media for anyone who's keen to check it out! :)

Greenlight link in browser: Goo.gl
Open directly in Steam (PC): Goo.gl

Feedback / judgement with a vote and comment would be hugely appreciated!

Brief Battles - Cave

Mar 1 2017 Anchor

Hello there! I have been working on a game called Hoverloop for little over half a year now and I just added it to IndieDB!

Hoverloop is a Splitscreen Arcade Arena Combat game.

In Hoverloop you will have access to an array of customizable drones, each with its own unique ability like Teleport, Deathray or Shield. You will have to fight against or work together with friends in splitscreen/online multiplayer, or you can play together with AI-Bots, in a variety of game modes such as Deathmatch, Team Deathmatch, Endless AI-Waves, Battle Royale, Zombie Tag, Capture the Flag. (And many more to come!)

The core idea of the game is to bring gamers back together in their couch, sharing a snack and shouting battle cries at eachother!

We have up to 4-player splitscreen working at the moment. If you'd rather play by yourself, we have also implemented some AI-bots to play with. So each game mode can be played with a various mix of AI and human players.

We are also found on Steam Greenlight!

Votes, comments, feedback, shares, all welcome!

IndieDB Link



GameTypeBattleRoyale

AbilityDeathray

Splitscreen2

Splitscreen1

HoverloopPickups

AbilityShield

GameTypeInvasion

Edited by: Hoverloop

Mar 12 2017 Anchor

I'm currently working on...

The Fallen World takes place in a city where pain is god and life itself is only a means to suffering. Ancient deities and creatures from beyond reason reign supreme but humanity has it’s own monsters to bear. The player can even be one of them.

A Fallen Tower

From the start the player is presented with a small piece of a much larger and more intricate puzzle of goals and allegiances than they have information to solve. Piecing together these motivations and actions is how the player survives. Figuring out a way orchestrate them to the player's benefit is how the game is won. As in life, direct physical confrontation of all opposition is somewhere between Sisyphean and suicidal. Successfully navigating The Fallen World requires careful observation as well as quick reflexes.

A Dark Alley

The Fallen World is a stealth focused survival horror rpg. Where many games set in large woodland areas present this concept in terms of crafting, survival in The Fallen World’s stark city streets requires scavenging. The core gameplay loop revolves around the player “acquiring” enough food and water to survive and barter for a safe place to sleep (the only way to save the game). As in game tensions mount this prospect grows in difficulty, or disappears entirely dependent on player choice.

Bonfire

Player led narrative is at the heart of the game’s design. To that end the UI and mechanics are tailored to match the player character. PCs unskilled in armed combat don’t receive aim assist, targeting reticles, or on screen ammo counts. Most of the inhabitants of the game’s world are not soldiers or even gun enthusiasts. They’re just people whose reality has come undone and as such are not trained in counting shells and controlled bursts.


I've been working on this for months now and there are still many more months to go but feedback is welcome.

Edited by: DarkSpaceGames

iqew
iqew VFX Artist
Mar 15 2017 Anchor

I'm currently working on my first mobile game. There's an open position for a 2D Artist, you can check out the full job ad right here: Moddb.com


screenshot 34

cheers :)

Edited by: iqew

--

Need some polishing for your game with beautiful VFX? Check out my website: Game-vfx.com

Mar 16 2017 Anchor

I released a game last year around this time actually and now have released my next game 'Blast Masters' its a retro arcade like game set in space where you - an enterprising young fellow named Monty sets out to make money with his AI friend 'Terrence'

The game is top down with a bullet hell vibe, with also a good deal of irreverent humor to make light of the colorful explosive cacophony you make before you.

A full press kit synopsis be found here for those interested: Indiedb.com

The game link is here! Play.google.com

I've burrowed away at this project for some time and am hoping for some kind of feedback as I am wondering what I have learnt from this process (apart from learning is fun, takes time, and takes over your life) in face that now with this being finished I am onto another project which is in the prototyping stage but is no nearly finished yet but is alot of fun. I'm rambling now. But I hope you guys will give the game a chance!


Apr 15 2017 Anchor

Working on Monster Garden, which is currently on Steam Greenlight: Steamcommunity.com

Follow @_monstergarden for updates. :)

iqew
iqew VFX Artist
Apr 16 2017 Anchor

Just finished a comission for an aspiring streamer

Twitch Stream Design

I am open for new design jobs!

cheers! :)

--

Need some polishing for your game with beautiful VFX? Check out my website: Game-vfx.com

Apr 28 2017 Anchor

5/24/17 UPDATE:Got alot done in this project including graphics, player involvement, got rid of auto save and implemented user selected save and load, populations generated are now shown and go about their business and are created with their own individual genes, you can refill their hit points by going up to them and pressing 'A', ability to change environments, the organism now talks to you, you can name it, also added a nice game menu and start screen menu Check the Chromosome Z home page for updated pics, downloads and content! Demo now out on Android as well as Windows8+

Hi, I'm working on a game called Chromosome Z, it's a sim of evolution. I'm using a genome approach to define and evolve organisms to survive under varying conditions, I have a demo HERE for windows 8+, it's a long way off from completion but I just got the chromosome code working fairly well and the game currently is solely run by the player, but the end result will be that the player makes an organism and it evolves by it'self with the player still being able to control it's movement and interaction with other organisms in the population.

arrow keys - move around

mouse - drag text box, drag organism

space - create chromosome and a population and evolve it (it can take anywhere from a second to several minuites, in which time you can't move the organism, be patient and let it evolve)

shift - clear text box data

Escape - save and exit game, saved game is automatically loaded when you play again, click the close window box on top right to exit WITHOUT saving the game.

try the demo HERE for win8+

Visit the Chromosome Z home page








The plan for evolution

Edited by: RoadhammerGaming

iqew
iqew VFX Artist
May 3 2017 Anchor

For an unannounced game project

Forest Concept Art

Lake House Concept

And for my own mobile game project Crystal Shard Design


cheers :)

Edited by: iqew

--

Need some polishing for your game with beautiful VFX? Check out my website: Game-vfx.com

Jun 2 2017 Anchor

Hi!

Working on my cyberpunk turn based isometric rpg. Just walking through location:

cheers :D

Jun 2 2017 Anchor

I've still been working on Crusader's Quests: Indiedb.com

Beast01

Jun 2 2017 Anchor

Hey SlideDBers. I've been working on SHOOTY TROOPS™ for iOS, Android and Amazon. It's coming out in July. We are currently running an Open Beta, so check it out and give us some feedback.

Elevator Pitch:

SHOOTY TROOPS™ - The Endless Arcade Shooter. Pick a character and battle wave after wave of baddies on procedurally created levels. Fight tooth-and-nail through the levels with a simple pistol while keeping an eye for random weapon upgrades. Unlock characters with your earned coins, each with their own character-specific game-changing special abilities like grenades, airstrikes and flamethrowers. Challenging yet simplistically addicting! Your fingers will be sure to thank you.

FEATURES
- Intense twin-stick shooter!
- You'll never play the same level twice!
- New characters added monthly, each with their own personality and Special Ability!
- Voxel graphics!
- Big guns, little guns and miniguns!

SHOOTY TROOPS™: Shootytroops.com
804 Game Studios: 804gamestudios.com
804 Game Studios on Twitter: Twitter.com
804 Game Studios on Facebook: Facebook.com

Edited by: 804GameStudios

Jun 2 2017 Anchor

Some scenes for an indie scifi adventure game, I hope you guys enjoy it. Definitely need to calibrate the movement speed and animations, as well as a ton of polishing in every aspect. Also trying to work on moving away from stock assets.

Screenshot gallery for those interested, Imgur.com


Jun 9 2017 Anchor

You like The Settlers? Then it is a slight chance, you will like The Colonizers too!

A huge amount of work left, but it start to be playable.

Indiedb.com

Take a look and test it By yourself...

learn level

Edited by: JOKaija

Jun 15 2017 Anchor

Hi there guys,

I'm currently working on my game Lantern of Worlds, a storytelling game based on mythology and fairytales.

It is coming along well, but some of the art needs work, and it needs some streamlining.

Indiedb.com


FrontImageNew


Jun 15 2017 Anchor

I recently released a game called "Bucket List" that I'm still adding updates to. It's only 50 cents if anyone wants to play it (Shameless plug).

Here's the link: Tatemartin.itch.io

Jul 4 2017 Anchor

Hi everyone!

I'm working on a game called Gambler's Descent for mobile Android devices. It's a survival game based around a dice roll mechanic. The aim is to generate a high score and to obtain as much gold as possible before inevitably falling to the hands of a demon.

Click here to see my devblog!

Jul 14 2017 Anchor

Hi,
We are Ray, BGM and Estelle and we work on Kwarn Armada tactics, A scifi real time tactical game with comics aesthetic.

Kwarn Armada Tactics (K.A.T) is a real-time tactical combat game (RTS) that puts you at the head of an armada of drones. Disposes drones skillfully on the ground to increase their power. Deploy them in formation to break the enemy lines, surprise the enemy or counter his attacks. Unleash the special powers of your general to overthrow the course of the battle. K.A.T will experience your tactical sense and your speed of reflexion like never before!

There is a puclic demo on itch (your feedback is welcome):

Estelleemonnot.itch.io

Our IndieDB page :

Indiedb.com

Kwarn Armada Tactics will be on Square Enix Collective the 31st july 2017 with a new demo. Support us ;)


Jul 21 2017 Anchor

Hi! We work on survival games for android and ios. But now we have released something new. It is our new game Fidget Spinner Hunter GO :)

The game link is here!

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We are also working on a new cross promotion service to promote our games. The website Promohub.me :)

1

We make it for other game developers too. There are A/B testing tools and statistics. We are testing it now. But pretty soon it will be open for others. Our website will also be translated into English.

The website is here!

Aug 2 2017 Anchor

Hi everyone,
Virtual SlotCars is our game, released on STEAM Early Access not so long ago! reviews so far have been really good, but we are having trouble maintaining visibility, and we need even more reviews, so please, if you are at all interested, come along and have a look! We even have a demo for you (though it will be missing many of the latest updates), especially the gamepad controller enhancements, but it will give you a fair idea ;)

Please visit our steam store page in the link below, we are hoping for more great reviews! The current small community have been extremely positive and supportive, we would love you to join us. See you there!

Aug 24 2017 Anchor

Test combat2

This has been my day today: Getting combat AI to behave halfway ok.
Animations are still janky but its a work in progress so whatever.

Sep 10 2017 Anchor

Hey!

The combat still in progress, but basic mechanics is already implemented:

Welcome to the IndieDb page: Indiedb.com

Sep 19 2017 Anchor

I just updated the page for my game Monster Garden on IndieDB. I think I set it up 1.5 years ago, and now it's been 2 years since I started development, and the game is almost done. And I just finished a new trailer - what do you think?

There's a demo on itch, and the game comes out February 8th!


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