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What do you think about Scribblenauts? (Forums : Console Gaming : What do you think about Scribblenauts?) Locked
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SinKing
SinKing bumps me thread
Sep 21 2009 Anchor

Personally I think this could be a mod on a choice of free engines and the gameplay is so unique - imagine that with multiplayer. Perhaps something like that could even be created with Garry's Mod. How would a FPS version of Scribblenauts look like and play?

Judge for yourself, I think it's probably the most anticipated game for the DS, this fall:

Gametrailers.com

Sep 21 2009 Anchor

I bought it because of the amazing word list, but that's about all that amazed me about it. The gameplay was pretty mediocre, and it's my least favourite DS game I own. Sure, you can give yourself just about anything you want, but it takes more than that to be fun.

Henley
Henley the sun never sets on the eternally cool
Sep 22 2009 Anchor

ClevelandRock wrote: I bought it because of the amazing word list, but that's about all that amazed me about it. The gameplay was pretty mediocre, and it's my least favourite DS game I own. Sure, you can give yourself just about anything you want, but it takes more than that to be fun.


This, It would have been more fun in a garrys mod type setting with maybe some sort of mp.

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leilei
leilei The person who doesn't like anything
Sep 22 2009 Anchor

It's a lot of hype, and it's pretty disappointing.

Edited by: leilei

SinKing
SinKing bumps me thread
Sep 22 2009 Anchor

Yeah, I realized that there is a lot of repitition involved from looking at the promo-vids alone (I don't own a DS). However it seems like an ingenious foundation to make mods from. So how could this concept be expanded to 3D and FP-View. To "draw something in the air" reminds a little of Black and White, which was also quite disappointing and repititive in spite of a great concept.
These original game ideas must be combined with some visceral action and emotion towards your character. I think DS wants cuteness, but what if you made a game like Scribblenauts with the intention to kill each other in the most original way in a Garry's mod type of Multiplayer. You'd have to work with multipliers, deceit and stealth, etc.
I think there are so many interesting options that we shouldn't dismiss thinking about modding ideas, just because the original game can only satisfy children.

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frosty-theaussie
frosty-theaussie Sonny Jim
Sep 22 2009 Anchor

it's good enough. i'd only be disappointed if i expected more than what i got, and what i expected was a puzzle game with lots of words and some limitations. only thing that hampers it for me is the silly stylus controls for Maxwell. makes it awkward, you try to click on an object, miss and maxwell runs off a cliff and into water with a shark

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Henley
Henley the sun never sets on the eternally cool
Sep 22 2009 Anchor

Here is a tip for winning just about every puzzle, wings and rope. That is all.

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Sep 23 2009 Anchor

if the game doesn't allow me to spam an entire army of beavers into a level I'll be pissed..

since I've only seen one so far I'll just assumed the game can't do it. :(

still... /MrBurns

SkitZaY
SkitZaY u mad
Sep 25 2009 Anchor

It's fun, if not for just playing with words. The actual gameplay is, as mentioned, quite repetitive and not that fun.

Multiplayer if implemented right, would be freaking awesome.

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uwu


leilei
leilei The person who doesn't like anything
Sep 25 2009 Anchor

I've nuked a few times to get past some puzzles stylishly. And when I retried it in 'advanced' mode I just simply meteor'd (which was exactly like nuke, sans the 'weapons' penalty!)

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<  insert subject games here  >

SinKing
SinKing bumps me thread
Sep 25 2009 Anchor

FPS: How about a mod where you have to find syllables of words, or composite words or vowels (vowels for ammo), which spawn at random? You might be chased by a guy, who collected a machine-gun and your collecting a butt-rail-gun and shred him. It would be more like a racing game than a FPS, with the first in place collecting defensive power-up, while the chaser(s) are looking for offensive ;) "words". It would basically be the old power up system, except you have to think and combine to be able to attack/defend yourself.
Of course totally random combinations, like a rabbit-launcher should also work and make this a fun mod to explore and add to.

P.S.: I'd like to think a bit deeper into "offensive" words and "defensive" action, but right now I got to work. I'm sure there are some more ideas in this!

Edited by: SinKing

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