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| Seeking advice for Valve Hammer Editor 3.5 | Locked | |
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Jul 15 2012 Anchor | |
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Hi! Im new in this website, although not new in creating maps for HL, CS and one for HL2. Now my following question may sound a little annoying since maybe its somehow easy to do, but since i left the Hammer Editor community in 2008, its been a while so i forgot some things to work out. For instance, i have 2 problems that i cant solve, and did tried many times but nothing happened, the first and mayor: 1- Since the WAD textures of Half-life (halflife.wad), are not exactly what i need right now to create my map, i decided to do a natural thing, addind more WAD files. However, when i tried to run the game with the new WAD file (i tried cstrike.wad for now), the Editor says: WARNING: couldn't open cstrike.wad Why happened that? Am i missing something, because its really rare that Hammer can open halflife textures, but cannot open anything else, i really mean, it CANNOT open anything else thats not the halflife.wad and the limited wads that you can find in the valve folder. 2- I think maybe this one has hope. I just have a little problem when i try to create rotating doors. For instance, instead of doing the simple act of what a door does when you open it, its goes crazy, i give it the credit, i actually rotates, but it gets out of the room, sometimes of the map. I hope you guys can help me, although with my first problem i dont have so expectatives. See ya! |
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Jul 20 2012 Anchor | |
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Not sure how you were adding your .WAD because you didn't explain in depth but here is a small blurb on it:
As for the rotating door it sounds like your hindge is mis-placed, you need to select it in 2D view and move it to the correct spot --
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Jul 20 2012 Anchor | |
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For the wad issues try moving the wad file to the same directory as hammer. Kind of a shot in the dark but I remember Hammer having issues if the file path to a wad was too long. And yea the demonic door issues sounds like there isn't any hinge point set so it rotates around the worlds origin. For GoldSrc based games you don't have the nice origin placer like above, instead you have to make a brush, apply the origin texture to it and place it where you want the door to rotate about. Then select it and your door brush and tie them to the door entity like in this Superjer.com . Then hopefully the demented door should constrain itself to a sane rotation. |
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Jul 29 2012 Anchor | |
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Thanks for the help! it worked. Now the door rotates in the right way. As for the wad problem, i fixed it (kind of), for some reason only happens when i use the hammer for Half-Life maps, however when i configure it to use Counter-Strike instead, the error doesnt appear and the map works. Weird huh? |
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| Oct 23 2012 Anchor | ||
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the wad you are trying to use must be in the mod's main folder. for instance, if you are mapping for half-life, the wad must be in half-life/valve folder. |
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