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New mod project recruiting (Forums : Recruiting & Resumes : New mod project recruiting) Locked
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Mar 6 2009 Anchor

Hello, I am kromax388, and I have started a mod project know as Necrotic Plague, a single player hl2 modification still in the roots of being created, and I am recruiting the following things

Programmers
Will start work in the first portion and then until release

Character artists
Will start work when the first processes are done, getting the layout done
Mappers
Will start work when the first processes are done, although if you start at the beginning you will be Appreciated
Voice actors

Prop modelers
Will start work after first steps
Texture artists
Will start working when the mappers and character artists do
Sound engineers
Will start when the first steps end
Animators
Will start with programmers
Writers(I will be the main writer, though others for more ideas would be great)
Will start meeting when I annouce
Video editors
Will start when we end the first steps
Web developer
As soon as possible, get to work
if you fall under this list or think your skills will help the game, email me at chaselewarne@yahoo.com,

Edited by: kromax388

MrMattWebb
MrMattWebb The forums are a karma-free zone.
Mar 6 2009 Anchor

Wowzah. Thats a long list of peoplers for a mod still cookin in the think tank.

Maybe you should start out with a smaller team. You know... like 1 programmer so you can have proof of concept and a working alpha.

What good is it to have a video editor when you dont even have the HL2 sdk ready...

-_-

Mar 6 2009 Anchor

I guess I over shot the thing, maybe I will just get a programmer for the start,but I do have chapter 1 written and ready, and my sdk is ready

Edited by: kromax388

Mar 7 2009 Anchor

what information can you give us about your mod? storyline? gameplay? or just a basic overview.

tacoo
tacoo cupcake man
Mar 7 2009 Anchor

pancakes?

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|>>>"critisism"<<<|
|>>>"cookies"<<<|>>>"portfolio"<<<|
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Mar 7 2009 Anchor

shadow-wi|| wrote: what information can you give us about your mod? storyline? gameplay? or just a basic overview.


I have a thread set up in the Ideas and concepts called" Necrotic Plague", that should sum it up, if you want anymore than that, I will send you the first chapter I have written(This may be modified after the mod progress starts)

Gibberstein
Gibberstein Generic Coder Type Thing
Mar 7 2009 Anchor

Do you need a team at all at this stage? Surely you can do your first prototype with existing assets, then expand once you've got development rolling.

--

"lets say Portal is a puzzle game, so its a rehash of Tetris"
- Wraiyth points out the craziness of stereotyping games by their genre

Mar 7 2009 Anchor

Gibberstein wrote: Do you need a team at all at this stage? Surely you can do your first prototype with existing assets, then expand once you've got development rolling.


Yes, I need at least a programmer, since my skills in that are very bad, and to see if the project will even work, I need that

Gibberstein
Gibberstein Generic Coder Type Thing
Mar 8 2009 Anchor

What do you need a programmer for? You have everything you need to build a prototype of the first level without adding a single line of code. Believe me, if you want to wait for a programmer before you get the ball rolling, that ball is going nowhere. Get a good prototype built and your project starts to look a lot more joinable :)

--

"lets say Portal is a puzzle game, so its a rehash of Tetris"
- Wraiyth points out the craziness of stereotyping games by their genre

Mar 8 2009 Anchor

When you say prototype, do you mean like, the base story, the sdk file, ETC.? because I already have that.

Mar 9 2009 Anchor

Prototype is teh thing you can play, but far from the final result.

Gibberstein
Gibberstein Generic Coder Type Thing
Mar 9 2009 Anchor

To be very specific, in this case it will be a single map, using existing weapons and characters as placeholders to implement a small section of your storyline. To extend Yellomice's description, it should be the best representation of your goals that you can produce without someone else's assistance.

--

"lets say Portal is a puzzle game, so its a rehash of Tetris"
- Wraiyth points out the craziness of stereotyping games by their genre

jacksonj04
jacksonj04 Over 9000
Mar 9 2009 Anchor

Programming isn't as hard as you make out - the SDK docs are very helpful in getting started, you can use free tools to work with it, and it should be easy to get hold of a C++ quick-start from your local library (Physical books are a lot better, but online guides are also good). As other people have said, creating a basic map (even if it's blocky) using existing game assets is a good way to begin and create interest, and after a bit of prodding you should start to get the hang of the SDK.

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Barcode Imagejacksonj04 the generally helpful one
Lost, confused or just need a virtual cuddle? PM me.
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Mar 9 2009 Anchor

Look, the argument is pointless, I'm starting the prototype, and whens it finished, anyone who has applied, has applied

ambershee
ambershee Nimbusfish Rawks
Mar 9 2009 Anchor

kromax388 wrote: Mappers
Will start work when the first processes are done, although if you start at the beginning you will be Appreciated


So mappers that start later aren't appreciated?

Anyway, the people have a good point. You won't find a competent programmer to join a project with no work to show for itself. Programmers are relatively scarce, and the number of projects without them much larger. You want a programmer that can get the job done? Demonstrate you can do your fair share too (and that accounts to being more than just a 'manager/idea guy').

Mar 9 2009 Anchor

I is make console adding program in C#. I is supa coder!!!!!!!

(Actually it's true.)

sorry. That was pointless. But it needed to be said.

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Whizzard wrote: Uninformed? Maybe in USA and some undeveloped or dictator ruled countries

Mar 9 2009 Anchor

I am writer, and I should had said, would be much Appreciated, So far my attempts at a prototype failed, since an engine error always shows up

Gibberstein
Gibberstein Generic Coder Type Thing
Mar 9 2009 Anchor

Sometimes, if you tell mod communities what the error was, they tell you how you can fix it! Amazing, but true! ;)

--

"lets say Portal is a puzzle game, so its a rehash of Tetris"
- Wraiyth points out the craziness of stereotyping games by their genre

Mar 10 2009 Anchor

Gibberstein wrote: Sometimes, if you tell mod communities what the error was, they tell you how you can fix it! Amazing, but true! ;)


lieees

Mar 12 2009 Anchor

yeah, i had this in the nwn2 forums, the people there are so kind, and so helpful, you get every problem solved if you just ask for help.

Rebjorn
Rebjorn nrojbeR
Mar 12 2009 Anchor

RiCk*Interrupted wrote: you get every problem solved if you just ask for help.


If the sun was a lamp. How much energy would it use? (answer in kWhatt please).

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Best Regards,
Rebjorn.

jacksonj04
jacksonj04 Over 9000
Mar 12 2009 Anchor

Your question doesn't make sense. First you need to specify some parameters.

Are we looking at simple lux, or the full EM spectrum? Furthermore, are we assuming the sun to be a 100% efficient emitter, or does some of the power go towards maintaining the temperature? I'll assume for the moment we're ignoring the solar cycle.

I could do the maths but I'd rather have a clear target.

Plus I think you mean kwatt or kW, not kWhatt, but bonus points for not saying KWatt (capital k, capital W). Even so, I think GW would be a better measure. Other bonus points for not involving kWh.

--

Barcode Imagejacksonj04 the generally helpful one
Lost, confused or just need a virtual cuddle? PM me.
Need urgent help from staff? PM us all.

tacoo
tacoo cupcake man
Mar 13 2009 Anchor

jacksonj04 wrote: Your question doesn't make sense. First you need to specify some parameters.

Are we looking at simple lux, or the full EM spectrum? Furthermore, are we assuming the sun to be a 100% efficient emitter, or does some of the power go towards maintaining the temperature? I'll assume for the moment we're ignoring the solar cycle.

I could do the maths but I'd rather have a clear target.

Plus I think you mean kwatt or kW, not kWhatt, but bonus points for not saying KWatt (capital k, capital W). Even so, I think GW would be a better measure. Other bonus points for not involving kWh.


Math is overrated.

Rebjorn wrote:

RiCk*Interrupted wrote: you get every problem solved if you just ask for help.


If the sun was a lamp. How much energy would it use? (answer in kWhatt please).


A lot.

Edited by: tacoo

Mar 25 2009 Anchor

Can people stop typing random stuff here? unless its related to the mod, not interested.

Mar 25 2009 Anchor

kromax388 wrote: Can people stop typing random stuff here? unless its related to the mod, not interested.


Well, its not really nice to ask for whole teams, something youre doing :O Maybe instead of bashing you they just talk some random shit :P

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