Hello!
We are developing a game that is a study project. We will gradually publish the paths of the game's creation, such as programming, level design, interface, videos and more. Showing the processes that the big game studios do.
It will be a DEMO of a Shoot 'em up game with Voxel graphics, strong emotions, lots of action and our hero flying and shooting through other planets in different situations that require strategy to win. With bosses, special shooting and various enemies. Inspired by games from the 90s like Aero fighters, Axelay, Super Aleste, it will bring you a nostalgic gameplay.
I invite you to be part of this project and discover several secrets that are found in the immensity of space.
Thank you!
Note: We'll use MagicaVoxel a lot, below is our first setting picture, soon I’ll post more details about this story. 
"See You Space Cowboy..."
