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Is there a right time to join IndieDB? (Forums : General Banter : Is there a right time to join IndieDB?) Locked
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Aug 23 2018 Anchor

Looking for some guidance on IndieDB usage (which I know sounds a bit silly).

Is there a right time to join IndieDB? I am realistically looking at another 12-18 months of development time (I'm a hobbyist who is 3 months in with very gradual but steady progress). Should I wait before joining IndieDB?

I have very little to show so far. What I do have to show is a bunch of functionality within a single 2D platformer scene at the moment. My thinking is that I should get as much basic functionality done first before moving on to artwork/ level design and fleshing out the plot.

With that in mind I guess I have very little to show on IndieDB. Just some standard platformer functionality with stock/ free assets on top. Who wants to see that? I know I wouldn't.

My assumption is that I should break the back of the main bulk of work then finesse the plot and artwork etc. At that point I start updating on IndieDB etc.

To clarify; I'm not looking to make any money, to become an overnight sensation or to magically get hired by [insert your favourite development studio here]. I'd just like it if a few people would play and be interested in my game by the time I actually finish.

Sep 22 2018 Anchor

Hmm... It's hard to tell with these things, certainly... Maybe you should try and crank out a level, or make it so there's some sort of achievable 'goal' in this basic version, then put that up for people to see, that way it won't just be a demonstration of functionality and stuff--it'll be something people can play to completion. In the meantime, if you want to just let folks know you're working on something, you could post screenshots and gifs on social media? I'm making a little game right now and that's what I've been doing. Let me know if any of this is helpful!

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