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| Getting Your Mod Listed... | Locked | |
| Thread Options | 1 2 | |
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Mar 25 2003 Anchor | |
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Ok, I have begun recieving complaints from people whose mod was denied a listing at this website. The mission statement of this site is to list all mods, but I do believe at least a mod should have a working webpage if it is to be listed. Anyhow following a complaint I wrote this back to a person (let me just say there complaint was long well written and somewhat justified i suppose).. what do you reckon? Fair or not?
Just updated what I said a little - Edited By INtense! On Tue 25th, Mar 2003 @ 12:19:25am -- Scott Reismanis |
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| Mar 25 2003 Anchor | ||
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Seems fair and 100% correct -- Why wont it save me? |
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| Mar 25 2003 Anchor | ||
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Very well put, INtense, and on the dot. |
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Mar 26 2003 Anchor | |
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Mar 28 2003 Anchor | |
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/me hides Neuromod behind blue's mod --
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| Mar 28 2003 Anchor | ||
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Mar 28 2003 Anchor | |
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Mar 29 2003 Anchor | |
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Mar 29 2003 Anchor | |
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down with the devils!!! -- ___________________________
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Mar 30 2003 Anchor | |
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I'm not sure if requiring a website is so correct... I mean, if you do a website first, probably you've done it because it's a huge mod, so you'll leave the other stuff to be done later... But in case it's not a SO big mod, I guess first you'll code, maybe you'll publish some betas, and then you'll do the website. Actually, I think the Mod Information is much more important than a working website. Another thing that makes me angry (other than lack of description) is the stupid news... OMG... Help wanted, 100kb - 800x600 pics... Those people must be jailed --
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Mar 30 2003 Anchor | |
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no a website is needed. no team will join your mod if they cant see what you have to offer. Site shows your serious. plot means you mean your serious even more. concept art makes others feel your taking the mod to the next level. model shots, than map shots, than code updates. without a site your mod gets lost in the mix and you have no fan base. |
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Mar 30 2003 Anchor | |
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i think i have to agree with blue on this one, esp since websites are so easy to make... and if someone is actually making a mod using bought software, the amount of money they spend on the site hosting is negligable to the amount of money that they spend on their software -- ___________________________
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Mar 30 2003 Anchor | |
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Mar 30 2003 Anchor | |
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I just said that in reference to many UT mods I know... Yeah, UT has too many SMALL mods (mutators only), but just one thing: I can't accept people moding to be famous... I hate this kind of thing, we must do something not to prove that we are good to other people, but just to ourselves, in case it's needed. That's the way I do the things. --
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Mar 30 2003 Anchor | |
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Mar 30 2003 Anchor | |
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I think we can report some *interesting* and pleasant mods inside a game review... like Max Payne Review, so inside the review there would be a list with some mods (released ones only???). I guess it'd be good. The mod nomination I don't agree at all, because everyone here know 99% of people are here because of HL mods, so they usually just pay attention on its mods... --
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Mar 30 2003 Anchor | |
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something like "modDB: A Week in Review"? put some of the newer, interesting mods into it? -- ___________________________
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Mar 30 2003 Anchor | |
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But just new mods??? I don't agree --
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Mar 30 2003 Anchor | |
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well i push rtcw and hl mods someone take ut and ut2k3, devastation mods Im gonna be doing a rant friday or saturday about what mods look good. I interview mods that look good. We need a mod reviewer, map reviewer. but this takes time. |
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Mar 30 2003 Anchor | |
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I can take the UT mods only... If I had Ut2003... --
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Mar 31 2003 Anchor | |
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i meant that the better mods should be reviewed, or new ones that look to have promise -- ___________________________
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Mar 31 2003 Anchor | |
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A mod that promises not necessarily will be out... hehehe --
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