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| Chivalry: Medieval Warfare Custom Map Contest - $25,000+ in prizes | Locked | |
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| Mar 4 2014 Anchor | ||
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Greetings, noble lords and ladies! Torn Banner is partnering with Epic Games, Steam, Nvidia, and Logitech to bring you: FORTIFICATION: a mapping contest for the Team Objective mode in Chivalry: Medieval Warfare. With prizes totaling more than $25,000 and a chance to have your custom Team Objective map integrated as official Chivalry content, its a great chance for you to flex your creative muscle, and be rewarded for it. For those interested in more than glory, $10,000 will be awarded to the best map of the lot, with other prizes for the runner ups. In fitting with the world of Chivalry, the theme will be focused around Medieval Times. So, if you think you've got what it takes to be the greatest architect in all the land, Read on! and prepare yourself… |
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| Apr 5 2014 Anchor | ||
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Just a reminder that there are 3 months left until the final deadline, and about 1 month until the first phase prizes/critiques are given out. If you are at all interested in participating there is still plenty of time left to get working on a map! |
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| May 12 2014 Anchor | ||
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It's time for us to announce our FIRST ROUND WINNERS of the FORTIFICATION: Map Contest for the Team Objective mode in Chivalry: Medieval Warfare!With so many great entrants, it was a great undertaking selecting just a few out of the 30+ Team Objective Maps submitted. The top 5 Maps will be awarded Cash prizes along with awesome gear provided by our sponsors.Check out the First Round Winners here!***This Contest is far from over! For those who did not place or compete in the first round, do not feel discouraged. There is still two months remaining to work on an entry and take the Grand Prize! Keep up the awesome work, and Good Luck!*** For anyone who doesn't own the game and might be interested in the contest, there is a free weekend going on where you can check out the SDK, and the game is 75% off until Monday.Steam Link There is only 1 week left in the contest! This is the link current list of entrants to the 2nd round of the Fortification map contest. If your map isn't on the list or if any information is incorrect/missing please post it in this thread.https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Fortification+Map+Contest+Entrants
On March 3rd, 2014, Torn Banner Studios announced the Fortification Map Contest— a competition awarding over $25,000 in prize money and a chance to have your map added to Chivalry: Medieval Warfare as official game content. The enthusiastic response from the modding community was inspiring. Over 45 maps were submitted over the course of the contest's four months, with many submissions exceeding expectations of creativity and polish. As a result, Torn Banner Studios has decided to award five winners a cash prize and an official spot in the game rather than the originally planned three.https://www.youtube.com/watch?v=HSKV0B7Eo9khttp://tornbanner.com/contest/First Place:Castle Assault - evilmrfrank $10,000(https://steamcommunity.com/sharedfiles/filedetails/?id=245150363)Second Place:King's Garden – Miene $5,000(https://steamcommunity.com/sharedfiles/filedetails/?id=241839409)Third Place:Cove – Nato $2,500(https://steamcommunity.com/sharedfiles/filedetails/?id=238299932)Fourth Place: Belmez – Hennio $1,500(https://steamcommunity.com/sharedfiles/filedetails/?id=271294467&searchtext=)Fifth Place:Drunken Bazaar – StrangeTamer $1,250(https://steamcommunity.com/sharedfiles/filedetails/?id=251905709)All of us at Torn Banner were very impressed with the amount of quality maps that have been created. Although the contest may now be over, we’ve decided to leave it open ended for an indefinite period of time, so as not to let all that hard work, passion, and determination go to waste. From here on out, any Team Objective map that Torn Banner deems worthy of acceptance into the official release of Chivalry will be awarded with $1000. We will be posting the feedback from our judging playtests to help nudge map creators towards a bit more polish and balance in their levels. We will be looking to the community for help in providing feedback for map creators. We will keep the custom map servers to help aid in this effort. We may also consider adding maps that support other game modes in the future. |
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