~Current position interests: 3D Character Modeller, Prop Modeller, 3D Generalist~
Hello! My name is Tyler Hinthorne, I am a 3D Modeller specializing in stylised creatures and characters. I have experience with working in game engines, and high to low poly workflows.
Skills
- 3D Modeling
- Character Modeling
- Unreal Engine Experience
- Texturing
- ZBrush
- Autodesk Maya
- 3D Coat - Handpainted Texturing
- Substance Painter
Paid Work
I Charge differently depending on the project:
- Hourly
- Per Model
- Per Project
My hourly rate is decided by the project and current availability. It also depends on the frame of time given, overall quality, and complexity.
Feel free to send me the details of the project, and I will get back to you with more information!
Royalty
I usually do not take royalty work. Depending on the contract, we could talk about part royalty and partly paid. Feel free to send me an email to ask!
Portfolio: tylerhinthorne.ca
Linkedin: Linkedin.com
Email: thinthorne@msn.com
Work Examples:
New Character added tp portfolio.