Post feature RSS Version 5.94.2 changelog

Fixed the unbuildable unique buildings and reshuffled a lot of them.

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CHANGELOG


BUILDINGS

  • RESHUFFLED UNIQUE BUILDINGS (THEY ALL WORK NOW AS THEY SHOULD)
    • all unique building upgrades are now available to all nations that possess these buildings
      • Naval Fort (V)/Naval Fortress (VI)/Naval Redoubt (VII)/Abandoned Naval Redoubt (VIII)
        • Americans, British, Dutch, French, Spanish
      • Frontier Watchpost (V)/Frontier Outpost (VI)/Abandoned Frontier Outpost (VII)
        • British, French, Spanish
      • Marksman Watchtower (IV)/Sharpshooter Tower (VI)/Sniper Nest (VIII)
        • Americans, Germans, Indians, Koreans, Russians, Turks
      • Shaman Hut (II)/Abandoned Shaman Hut (V)
        • Bantu, Inca, Iroquois, Nubians
      • Recruitment House (II)
        • Chinese, Persians
      • Chivalric Order (IV)/Abandoned Chivalric Order (V)
        • Germans, Romans
      • Imperial Tagmata (III)/Abandoned Imperial Tagmata (IV)
        • Greeks, Romans, Turks
      • Raider Stable (II)/Abandoned Raider Stable (VI)
        • Egyptians, Lakota, Mongols
  • removed Archers' Lookout, Naval Rampart, Naval Citadel

NATIONS

  • USA
    • barracks units now produce +1 food, timber, metal and gold
    • aircraft discount now 30%
    • fixed info

BUILDINGS

  • Stockade
    • lowered attack speed

SKINS

  • Added Abandoned skins for Abandoned unique buildings

MISC

  • fixed Chiv. Order info
  • fixed Aryan Chariot info
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