Post feature RSS Version 5.94 changelog

1 new unique building and some very much needed fixes.

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CHANGELOG


UNIQUE BUILDINGS

  • NEW UNIQUE BUILDING: Recruitment House (Classical Age) - Chinese, Indians, Persians
    • recruitment buildings that can produce Recruits/Cadets/Army Reserve units
    • can have only 1 but can be rebuilt
    • must be built in range of city
    • does not become obsolete over the ages

UNIQUE UNITS (FROM UNIQUE BUILDINGS):

  • Shaman
    • raised HP
  • Eagle Bomber
    • speed increased
    • turn speed increased
    • attack range raised
  • Anti-Air Infantry
    • AI should build FAR LESS now
  • KLA
    • AI should build FAR LESS now
  • NEW UNIQUE UNIT: Recruit/Cadet/Army Reserve
    • essentially militia units in greater numbers
    • tougher than normal militia with slightly better stats
    • very cheap and fast to build
    • take 3 pop per unit

UNITS

  • Zeppelin
    • raised dmg received from fighter aircraft (all)
  • Anti-Tank Infantry (all)
    • damage raised

BUILDINGS

  • Fort
    • slightly reduced dmg
  • Castle
    • slightly reduced dmg

NATIONS

  • NUBIANS
    • Markets, Caravans and Merchants are now free
  • BANTU
    • pop limit bonus is not 40%
    • max pop cap bonus is now 17%
    • city discount = 70%

REMODELS/RESKINS

  • Ship of the Line
    • remodeled

MISC

  • Fixed info for forts (all) and towers (all)
  • Fixed info for Shaman
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