Post feature RSS Version 5.1 changelog

1st round of balance patches. Will release another few before adding new units.

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CHANGELOG:


NATIONS:

  • Greeks:
    • Raised tech discount to 50%
    • Raised research speed bonus to 66%
    • Changed age advancement Food->Knowledge conversion to 30%
  • Romans:
    • Added early Fort building (can build forts in Ancient Age)
    • Added bonus 2 range to Forts
  • Turks:
    • Raised Military research bonus to 40%
  • Persians:
    • Raised Civic research bonus to 50%
    • Raised starting food bonus to 75%
  • Russians:
    • Raised Oil collection bonus to 40%

BUILDINGS:

  • Forts:
    • All Forts:
      • raised attack speed
      • added armor piercing
    • Redoubt:
      • added explosive damage
  • Towers:
    • All Towers:
      • raised attack speed
    • Stockade and Bunker:
      • added armor piercing
  • Anti-Air:
    • added armor piercing
    • slightly lowered damage

WONDERS:

  • Red Fort:
    • raised attack speed and damage

UNITS:

  • Bombers:
    • added armor piercing
    • slightly lowered damage
  • Nukes:
    • lowered support cost
    • lowered cost
    • ICBM has same research time as nuclear missile (shorter)
  • POPULATION CHANGES:
    • all cavalry (including tanks): 2 pop
    • infantry: 1 pop
    • anti-air units: 2 pop
    • siege weapons: 4 pop
    • supply wagons: 2 pop
    • machine gun units: 2 pop
    • submarines: 4 pop
    • heavy ships: 5 pop
    • light ships: 3 pop
    • fireships: 1 pop
    • siegeships: 4 pop
    • aircraft carrier: 7 pop
    • fighters: 1 pop
    • fighter-bombers: 2 pop
    • helicopters (and zeppelin): 2 pop
    • bombers: 3 pop
  • Siegeship:
    • slower reload
  • Submarines:
    • added armor piercing
    • added cloaking
  • Siege weapons:
    • added armor piercing
  • Dreadnought, Battleship and Advanced Battleship:
    • added armor piercing
  • Anti-air units:
    • added armor piercing
  • All pre-destroyers:
    • removed detection
  • Heavy ships:
    • removed detection
  • All ships:
    • raised attack speed
  • Fireships:
    • added explosive damage
    • raised movement speed

MISC.:

  • Raised Scholar gather rate
  • Armageddon counter changed (min 30; +2 per nation, +3 per each team) -> MAX: 70 in FFA
  • Lowered library tier 6 and tier 7 costs (knowledge, resource and time)
  • Lowered final tech knowledge costs by 40%
  • other minor fixes
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